From 96cc074ea0752165d2eb9281c9affeda8e5be5b1 Mon Sep 17 00:00:00 2001 From: WinterGrascph Date: Tue, 26 Apr 2016 14:44:01 +0200 Subject: DM: Create engine and detection with dummy data --- engines/dm/configure.engine | 3 +++ engines/dm/detection.cpp | 55 ++++++++++++++++++++++++++++++++++++++++ engines/dm/dm.cpp | 61 +++++++++++++++++++++++++++++++++++++++++++++ engines/dm/dm.h | 38 ++++++++++++++++++++++++++++ engines/dm/module.mk | 17 +++++++++++++ 5 files changed, 174 insertions(+) create mode 100644 engines/dm/configure.engine create mode 100644 engines/dm/detection.cpp create mode 100644 engines/dm/dm.cpp create mode 100644 engines/dm/dm.h create mode 100644 engines/dm/module.mk (limited to 'engines/dm') diff --git a/engines/dm/configure.engine b/engines/dm/configure.engine new file mode 100644 index 0000000000..50a3d9975c --- /dev/null +++ b/engines/dm/configure.engine @@ -0,0 +1,3 @@ +# This file is included from the main "configure" script +# add_engine [name] [desc] [build-by-default] [subengines] [base games] [deps] +add_engine dm "Dungeon Master" yes diff --git a/engines/dm/detection.cpp b/engines/dm/detection.cpp new file mode 100644 index 0000000000..4c970e32c9 --- /dev/null +++ b/engines/dm/detection.cpp @@ -0,0 +1,55 @@ +#include "dm/dm.h" + +#include "common/config-manager.h" +#include "common/error.h" +#include "common/fs.h" + +#include "engines/advancedDetector.h" +namespace DM { +static const PlainGameDescriptor DMGames[] = { + {0, 0} +}; + +static const ADGameDescription gameDescriptions[] = { + AD_TABLE_END_MARKER +}; + +static const ADExtraGuiOptionsMap optionsList[] = { + AD_EXTRA_GUI_OPTIONS_TERMINATOR +}; + + +class DMMetaEngine : public AdvancedMetaEngine { +public: + + + DMMetaEngine() : AdvancedMetaEngine(DM::gameDescriptions, sizeof(ADGameDescription), DMGames, optionsList) { + _singleId = "Dummy"; + } + + virtual const char *getName() const { + return "Dummy"; + } + + virtual const char *getOriginalCopyright() const { + return "Dummy"; + } + + virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { return gameDescriptions; } + virtual bool hasFeature(MetaEngineFeature f) const { return false; } + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { + *engine = new DM::DMEngine(syst); + return true; + } + virtual int getMaximumSaveSlot() const { return 99; } + virtual SaveStateList listSaves(const char *target) const { return SaveStateList(); } + SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const { return SaveStateDescriptor(); } + virtual void removeSaveState(const char *target, int slot) const {} +}; + +} +#if PLUGIN_ENABLED_DYNAMIC(DM) +REGISTER_PLUGIN_DYNAMIC(DM, PLUGIN_TYPE_ENGINE, DM::DMMetaEngine); +#else +REGISTER_PLUGIN_STATIC(DM, PLUGIN_TYPE_ENGINE, DM::DMMetaEngine); +#endif diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp new file mode 100644 index 0000000000..b0c281a12b --- /dev/null +++ b/engines/dm/dm.cpp @@ -0,0 +1,61 @@ +#include "common/scummsys.h" + +#include "common/config-manager.h" +#include "common/debug.h" +#include "common/debug-channels.h" +#include "common/error.h" +#include "gui/EventRecorder.h" +#include "common/file.h" +#include "common/fs.h" + +#include "engines/util.h" + +#include "dm/dm.h" + +namespace DM { + +DMEngine::DMEngine(OSystem *syst) : Engine(syst), _console(nullptr) { + // Do not load data files + // Do not initialize graphics here + // Do not initialize audio devices here + // Do these from run + + //Specify all default directories + const Common::FSNode gameDataDir(ConfMan.get("example")); + SearchMan.addSubDirectoryMatching(gameDataDir, "example2"); + + DebugMan.addDebugChannel(kDMDebugExample, "example", "example desc"); + + // regiser random source + _rnd = new Common::RandomSource("quux"); + + debug("DMEngine::DMEngine"); +} + +DMEngine::~DMEngine() { + debug("DMEngine::~DMEngine"); + + // dispose of resources + delete _rnd; + + // clear debug channels + DebugMan.clearAllDebugChannels(); +} + +Common::Error DMEngine::run() { + // Init graphics + initGraphics(320, 200, false); + + // Create debug console (it requirese GFX to be inited) + _console = new Console(this); + + // Additional setup + debug("DMEngine::init"); + + // Run main loop + debug("DMEngine:: start main loop"); + + return Common::kNoError; +} + +} // End of namespace DM diff --git a/engines/dm/dm.h b/engines/dm/dm.h new file mode 100644 index 0000000000..79deb299da --- /dev/null +++ b/engines/dm/dm.h @@ -0,0 +1,38 @@ +#ifndef DM_H +#define DM_H + +#include "common/random.h" +#include "engines/engine.h" +#include "gui/debugger.h" + + +namespace DM { + +class Console; + +enum { + // engine debug channels + kDMDebugExample = 1 << 0 +}; + +class DMEngine : public Engine { +public: + DMEngine(OSystem *syst); + ~DMEngine(); + + virtual Common::Error run(); + +private: + Console *_console; + Common::RandomSource *_rnd; +}; + +class Console : public GUI::Debugger { +public: + Console(DMEngine *vm) {} + virtual ~Console(void) {} +}; + +} // End of namespace DM + +#endif diff --git a/engines/dm/module.mk b/engines/dm/module.mk new file mode 100644 index 0000000000..808b4e5c52 --- /dev/null +++ b/engines/dm/module.mk @@ -0,0 +1,17 @@ +MODULE := engines/dm + +MODULE_OBJS := \ + detection.o \ + dm.o + +MODULE_DIRS += \ + engines/dm + +# This module can be built as a plugin +ifeq ($(ENABLE_DM), DYNAMIC_PLUGIN) +PLUGIN := 1 +endif + +# Include common rules +include $(srcdir)/rules.mk + -- cgit v1.2.3