From f0e037e305917bfd372254b4050315a66e1588c3 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sat, 30 Jul 2016 10:26:23 +0200 Subject: DM: Some renaming, add a couple of STUBS --- engines/dm/dm.cpp | 97 +++++++++++++++++++++++-------------------------- engines/dm/dm.h | 2 + engines/dm/loadsave.cpp | 14 ++++--- 3 files changed, 56 insertions(+), 57 deletions(-) (limited to 'engines/dm') diff --git a/engines/dm/dm.cpp b/engines/dm/dm.cpp index 3b23028c86..3f13bb5e35 100644 --- a/engines/dm/dm.cpp +++ b/engines/dm/dm.cpp @@ -179,7 +179,6 @@ DMEngine::DMEngine(OSystem *syst) : Engine(syst), _console(nullptr) { _g562_entranceDoorAnimSteps[i] = nullptr; _g564_interfaceCredits = nullptr; debug("DMEngine::DMEngine"); - } DMEngine::~DMEngine() { @@ -259,10 +258,9 @@ void DMEngine::f448_initMemoryManager() { } void DMEngine::f462_startGame() { - static Box g61_boxScreenTop(0, 319, 0, 32); // @ G0061_s_Graphic562_Box_ScreenTop - static Box g62_boxScreenRight(224, 319, 33, 169); // @ G0062_s_Graphic562_Box_ScreenRight - static Box g63_boxScreenBottom(0, 319, 169, 199); // @ G0063_s_Graphic562_Box_ScreenBottom - + static Box boxScreenTop(0, 319, 0, 32); // @ G0061_s_Graphic562_Box_ScreenTop + static Box boxScreenRight(224, 319, 33, 169); // @ G0062_s_Graphic562_Box_ScreenRight + static Box boxScreenBottom(0, 319, 169, 199); // @ G0063_s_Graphic562_Box_ScreenBottom _g331_pressingEye = false; _g332_stopPressingEye = false; @@ -285,14 +283,14 @@ void DMEngine::f462_startGame() { if (!_g298_newGame) { _displayMan->_g578_useByteBoxCoordinates = false; f22_delay(1); - _displayMan->D24_fillScreenBox(g61_boxScreenTop, k0_ColorBlack); - _displayMan->D24_fillScreenBox(g62_boxScreenRight, k0_ColorBlack); - _displayMan->D24_fillScreenBox(g63_boxScreenBottom, k0_ColorBlack); + _displayMan->D24_fillScreenBox(boxScreenTop, k0_ColorBlack); + _displayMan->D24_fillScreenBox(boxScreenRight, k0_ColorBlack); + _displayMan->D24_fillScreenBox(boxScreenBottom, k0_ColorBlack); } else { _displayMan->_g578_useByteBoxCoordinates = false; - _displayMan->D24_fillScreenBox(g61_boxScreenTop, k0_ColorBlack); - _displayMan->D24_fillScreenBox(g62_boxScreenRight, k0_ColorBlack); - _displayMan->D24_fillScreenBox(g63_boxScreenBottom, k0_ColorBlack); + _displayMan->D24_fillScreenBox(boxScreenTop, k0_ColorBlack); + _displayMan->D24_fillScreenBox(boxScreenRight, k0_ColorBlack); + _displayMan->D24_fillScreenBox(boxScreenBottom, k0_ColorBlack); } warning(false, "TODO: build copper"); @@ -399,9 +397,8 @@ T0002002: _menuMan->f390_refreshActionAreaAndSetChampDirMaxDamageReceived(); - if (!(_g313_gameTime & (_championMan->_g300_partyIsSleeping ? 15 : 63))) { + if (!(_g313_gameTime & (_championMan->_g300_partyIsSleeping ? 15 : 63))) _championMan->f331_applyTimeEffects(); - } if (_g310_disabledMovementTicks) _g310_disabledMovementTicks--; @@ -451,17 +448,14 @@ int16 DMEngine::M0_indexToOrdinal(int16 val) { void DMEngine::f441_processEntrance() { - uint16 L1402_ui_AnimationStep; - Box L1405_s_Box; - _eventMan->_g441_primaryMouseInput = g445_PrimaryMouseInput_Entrance; _eventMan->_g442_secondaryMouseInput = nullptr; _eventMan->_g443_primaryKeyboardInput = nullptr; _eventMan->_g444_secondaryKeyboardInput = nullptr; _g562_entranceDoorAnimSteps[0] = new byte[128 * 161 * 12]; - for (L1402_ui_AnimationStep = 1; L1402_ui_AnimationStep < 8; L1402_ui_AnimationStep++) { - _g562_entranceDoorAnimSteps[L1402_ui_AnimationStep] = _g562_entranceDoorAnimSteps[L1402_ui_AnimationStep - 1] + 128 * 161; - } + for (uint16 idx = 1; idx < 8; idx++) + _g562_entranceDoorAnimSteps[idx] = _g562_entranceDoorAnimSteps[idx - 1] + 128 * 161; + _g562_entranceDoorAnimSteps[8] = _g562_entranceDoorAnimSteps[7] + 128 * 161; _g562_entranceDoorAnimSteps[9] = _g562_entranceDoorAnimSteps[8] + 128 * 161 * 2; @@ -469,19 +463,21 @@ void DMEngine::f441_processEntrance() { _displayMan->f466_loadIntoBitmap(k2_entranceLeftDoorGraphicIndice, _g562_entranceDoorAnimSteps[0]); _g564_interfaceCredits = _displayMan->f489_getNativeBitmapOrGraphic(k5_creditsGraphicIndice); _displayMan->_g578_useByteBoxCoordinates = false; - L1405_s_Box._x1 = 0; - L1405_s_Box._x2 = 100; - L1405_s_Box._y1 = 0; - L1405_s_Box._y2 = 160; - for (L1402_ui_AnimationStep = 1; L1402_ui_AnimationStep < 4; L1402_ui_AnimationStep++) { - _displayMan->f132_blitToBitmap(_g562_entranceDoorAnimSteps[0], _g562_entranceDoorAnimSteps[L1402_ui_AnimationStep], L1405_s_Box, L1402_ui_AnimationStep << 2, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161); - L1405_s_Box._x2 -= 4; + Box displayBox; + displayBox._x1 = 0; + displayBox._x2 = 100; + displayBox._y1 = 0; + displayBox._y2 = 160; + for (uint16 idx = 1; idx < 4; idx++) { + _displayMan->f132_blitToBitmap(_g562_entranceDoorAnimSteps[0], _g562_entranceDoorAnimSteps[idx], displayBox, idx << 2, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161); + displayBox._x2 -= 4; } - L1405_s_Box._x2 = 127; - for (L1402_ui_AnimationStep = 5; L1402_ui_AnimationStep < 8; L1402_ui_AnimationStep++) { - L1405_s_Box._x1 += 4; - _displayMan->f132_blitToBitmap(_g562_entranceDoorAnimSteps[4], _g562_entranceDoorAnimSteps[L1402_ui_AnimationStep], L1405_s_Box, 0, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161); + displayBox._x2 = 127; + for (uint16 idx = 5; idx < 8; idx++) { + displayBox._x1 += 4; + _displayMan->f132_blitToBitmap(_g562_entranceDoorAnimSteps[4], _g562_entranceDoorAnimSteps[idx], displayBox, 0, 0, k64_byteWidth, k64_byteWidth, kM1_ColorNoTransparency, 161, 161); } + do { f439_drawEntrance(); _eventMan->f78_showMouse(); @@ -496,12 +492,12 @@ void DMEngine::f441_processEntrance() { } while (_g298_newGame == k99_modeWaitingOnEntrance); } while (_g298_newGame == k202_CommandEntranceDrawCredits); //Strangerke: CHECKME: Earlier versions were using G0566_puc_Graphic534_Sound01Switch - warning(false, "MISSING CODE: F0060_SOUND_Play"); + f060_SOUND_Play(k01_soundSWITCH, 112, 0x40, 0x40); f22_delay(20); _eventMan->f78_showMouse(); - if (_g298_newGame) { - warning(false, "MISSING CODE: F0438_STARTEND_OpenEntranceDoors();"); - } + if (_g298_newGame) + f438_STARTEND_OpenEntranceDoors(); + delete[] _g562_entranceDoorAnimSteps[0]; for (uint16 i = 0; i < 10; ++i) _g562_entranceDoorAnimSteps[i] = nullptr; @@ -560,9 +556,9 @@ void DMEngine::f444_endGame(bool doNotDrawCreditsOnly) { f22_delay(1); for (uint16 i = 0; i < 16; ++i) _displayMan->_g347_paletteTopAndBottomScreen[i] = L1420_aui_Palette_TopAndBottomScreen[i]; - } else { - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette(G0345_aui_BlankBuffer)"); - } + } else + _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g345_aui_BlankBuffer); + if (doNotDrawCreditsOnly) { if (_g302_gameWon) { // Strangerke: Related to portraits. Game data could be missing for earlier versions of the game. @@ -593,7 +589,7 @@ void DMEngine::f444_endGame(bool doNotDrawCreditsOnly) { G0016_s_Graphic562_Box_Endgame_ChampionPortrait._y1 += 48; G0016_s_Graphic562_Box_Endgame_ChampionPortrait._y1 += 48; } - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette(_displayMan->_g347_paletteTopAndBottomScreen);"); + _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g347_paletteTopAndBottomScreen); _engineShouldQuit = true; return; } @@ -605,7 +601,7 @@ T0444017: for (uint16 i = 0; i < 16; ++i) L1419_aui_Palette[i] = L1421_aui_Palette_DarkBlue[i]; L1419_aui_Palette[15] = D09_RGB_WHITE; - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette(L1419_aui_Palette);"); + _displayMan->f436_STARTEND_FadeToPalette(L1419_aui_Palette); if (L1423_B_WaitBeforeDrawingRestart) { /* BUG0_00 Useless code */ f22_delay(300); } /* BUG0_00 Useless code */ @@ -620,15 +616,15 @@ T0444017: _eventMan->_g441_primaryMouseInput = g446_PrimaryMouseInput_RestartGame; _eventMan->f357_discardAllInput(); _eventMan->f77_hideMouse(); - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette"); + _displayMan->f436_STARTEND_FadeToPalette(L1419_aui_Palette); for (AL1409_i_VerticalBlankCount = 900; --AL1409_i_VerticalBlankCount && !_g523_restartGameRequest; f22_delay(1)) { _eventMan->f380_processCommandQueue(); } _eventMan->f78_showMouse(); if (_g523_restartGameRequest) { - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette"); + _displayMan->f436_STARTEND_FadeToPalette(L1421_aui_Palette_DarkBlue); _displayMan->fillScreen(k0_ColorBlack); - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette"); + _displayMan->f436_STARTEND_FadeToPalette(g21_PalDungeonView[0]); _g298_newGame = k0_modeLoadSavedGame; if (f435_loadgame(1) != kM1_LoadgameFailure) { f462_startGame(); @@ -640,20 +636,19 @@ T0444017: } } - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette"); + _displayMan->f436_STARTEND_FadeToPalette(L1421_aui_Palette_DarkBlue); } - { - Box box(0, 319, 0, 199); - _displayMan->f132_blitToBitmap(_displayMan->f489_getNativeBitmapOrGraphic(k5_creditsGraphicIndice), _displayMan->_g348_bitmapScreen, box, 0, 0, 160, 160, kM1_ColorNoTransparency); - } - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette"); + Box box(0, 319, 0, 199); + _displayMan->f132_blitToBitmap(_displayMan->f489_getNativeBitmapOrGraphic(k5_creditsGraphicIndice), _displayMan->_g348_bitmapScreen, box, 0, 0, 160, 160, kM1_ColorNoTransparency); + + _displayMan->f436_STARTEND_FadeToPalette(g19_PalCredits); _eventMan->f541_waitForMouseOrKeyActivity(); if (_engineShouldQuit) return; if (_g524_restartGameAllowed && doNotDrawCreditsOnly) { L1423_B_WaitBeforeDrawingRestart = false; - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette"); + _displayMan->f436_STARTEND_FadeToPalette(L1421_aui_Palette_DarkBlue); goto T0444017; } @@ -687,7 +682,7 @@ void DMEngine::f439_drawEntrance() { L1399_auc_MicroDungeonSquares[L1397_ui_ColumnIndex + 10] = Square(k1_CorridorElemType, 0); } L1399_auc_MicroDungeonSquares[7] = Square(k1_CorridorElemType, 0); - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette(G0345_aui_BlankBuffer);"); + _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g345_aui_BlankBuffer); // note, a global variable is used here in the original _displayMan->f466_loadIntoBitmap(k4_entranceGraphicIndice, _displayMan->_g348_bitmapScreen); @@ -699,6 +694,6 @@ void DMEngine::f439_drawEntrance() { _displayMan->f21_blitToScreen(_g562_entranceDoorAnimSteps[0], &G0010_s_Graphic562_Box_Entrance_ClosedDoorLeft, k64_byteWidth, kM1_ColorNoTransparency, 161); _displayMan->f21_blitToScreen(_g562_entranceDoorAnimSteps[4], &G0011_s_Graphic562_Box_Entrance_ClosedDoorRight, k64_byteWidth, kM1_ColorNoTransparency, 161); - warning(false, "MISSING CODE: F0436_STARTEND_FadeToPalette(g20_PalEntrance);"); + _displayMan->f436_STARTEND_FadeToPalette(g20_PalEntrance); } } // End of namespace DM diff --git a/engines/dm/dm.h b/engines/dm/dm.h index a6d2fe635b..33c3b0336c 100644 --- a/engines/dm/dm.h +++ b/engines/dm/dm.h @@ -235,6 +235,8 @@ public: void f444_endGame(bool doNotDrawCreditsOnly); // @ F0444_STARTEND_Endgame void f064_SOUND_RequestPlay_CPSD(uint16 P0088_ui_SoundIndex, int16 P0089_i_MapX, int16 P0090_i_MapY, uint16 P0091_ui_Mode) { warning(true, "STUB: f064_SOUND_RequestPlay_CPSD"); } + void f060_SOUND_Play(uint16 P0921_ui_SoundIndex, uint16 P0085_i_Period, uint8 leftVol, uint8 rightVol) { warning(true, "STUB: f060_SOUND_Play"); } + void f438_STARTEND_OpenEntranceDoors() { warning(true, "STUB: f438_STARTEND_OpenEntranceDoors"); } private: int16 _g528_saveFormat; // @ G0528_i_Format diff --git a/engines/dm/loadsave.cpp b/engines/dm/loadsave.cpp index 85b36911d9..24e1a1518c 100644 --- a/engines/dm/loadsave.cpp +++ b/engines/dm/loadsave.cpp @@ -140,20 +140,22 @@ LoadgameResponse DMEngine::f435_loadgame(int16 slot) { if (_g298_newGame) { _timeline->f233_initTimeline(); _groupMan->f196_initActiveGroups(); - warning(false, "MISSING CODE: missing fadePlette stuff in f435_loadgame on newGame"); - /* + +#if 0 + // always false? if (L1366_B_FadePalette) { - F0436_STARTEND_FadeToPalette(G0345_aui_BlankBuffer); + _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g345_aui_BlankBuffer); D26_WaitForVerticalBlank(); D18_FillScreenBlack(); - F0436_STARTEND_FadeToPalette(_vm->_displayMan->_g347_paletteTopAndBottomScreen); - }*/ + _displayMan->f436_STARTEND_FadeToPalette(_displayMan->_g347_paletteTopAndBottomScreen); + } +#endif } else { _g528_saveFormat = dmSaveHeader._saveFormat; _g527_platform = dmSaveHeader._platform; _g526_dungeonId = dmSaveHeader._dungeonId; - _g524_restartGameAllowed = true; + _g524_restartGameAllowed = true; warning(false, "MISSING CDOE: F0427_DIALOG_Draw in f435_loadgame"); } _championMan->_g303_partyDead = false; -- cgit v1.2.3