From 7106caca810bb8012f3c04edc4ef01d73215bd66 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Fri, 25 Sep 2009 07:05:26 +0000 Subject: Replaced the C99 lround() with floor(), to get draci to compile under non-C99 compilers (e.g. VS) svn-id: r44328 --- engines/draci/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/draci/game.cpp') diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index 9c68d00907..4d4755b419 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -1045,8 +1045,8 @@ void Game::walkHero(int x, int y) { uint height = frame->getHeight(); uint width = frame->getWidth(); - _persons[kDragonObject]._x = x + (lround(scaleX) * width) / 2; - _persons[kDragonObject]._y = y - lround(scaleY) * height; + _persons[kDragonObject]._x = x + (floor(scaleX) * width) / 2; + _persons[kDragonObject]._y = y - floor(scaleY) * height; // Set the per-animation scaling factor anim->setScaleFactors(scaleX, scaleY); -- cgit v1.2.3