From d37d49e50c9352cd1f6ef46b40cb06e5d0a5ba88 Mon Sep 17 00:00:00 2001 From: Denis Kasak Date: Tue, 7 Jul 2009 19:53:40 +0000 Subject: Removed testing hack from Game::init() that displayed the dragon in the upper left corner. Replaced some more instances of magic numbers with kDragonObject. Made Game::init() a bit more readable. svn-id: r42237 --- engines/draci/game.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'engines/draci/game.cpp') diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index 36b5890a82..cbdeff22ef 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -136,10 +136,8 @@ Game::Game(DraciEngine *vm) : _vm(vm) { void Game::init() { loadObject(kDragonObject); - _vm->_script->run(getObject(0)->_program, getObject(0)->_init); - - // HACK: this is only for testing - _vm->_anims->play(getObject(0)->_seqTab[9]); + GameObject *dragon = getObject(kDragonObject); + _vm->_script->run(dragon->_program, dragon->_init); changeRoom(0); } -- cgit v1.2.3