From 1a4dcd3c82d6db389a25ad92235843b1841fbf23 Mon Sep 17 00:00:00 2001 From: Robert Špalek Date: Mon, 12 Oct 2009 01:16:13 +0000 Subject: Implemented GPL commands JustTalk and JustStay. The basic commands are done. It remains to implement handling music (after we play it at all), fading palette, and controlling the quick-hero and speed-text flags (after I find out what they do). Now the dragon switches between talking and staying during dialogs. However, the left/right direction doesn't work yet, because we don't respect _lookDir and _useDir yet. svn-id: r44964 --- engines/draci/game.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/draci/game.h') diff --git a/engines/draci/game.h b/engines/draci/game.h index 1b661e412a..420f5dc719 100644 --- a/engines/draci/game.h +++ b/engines/draci/game.h @@ -272,6 +272,7 @@ public: void deleteObjectAnimations(); void deleteAnimationsAfterIndex(int lastAnimIndex); void stopObjectAnimations(const GameObject *obj); + int playingObjectAnimation(const GameObject *obj) const; int getVariable(int varNum) const; void setVariable(int varNum, int value); -- cgit v1.2.3