From 6588398ce6fab85e287b10c2781d3797d7639cb9 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Wed, 15 Sep 2010 22:00:20 +0000 Subject: MIDI: Send a reset MIDI device signal on startup. This is currently done in the engine code. I adapted AGI, AGOS, DRACI, GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset device on startup. The sound output still works fine (started up a game from every engine), so this should hopefully not introduce any regressions. As far as I can tell it seems that SCUMM does send a proper device reset, so I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am not sure about SCI though. This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI". svn-id: r52736 --- engines/draci/music.cpp | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) (limited to 'engines/draci/music.cpp') diff --git a/engines/draci/music.cpp b/engines/draci/music.cpp index 8186d36068..509bf90121 100644 --- a/engines/draci/music.cpp +++ b/engines/draci/music.cpp @@ -40,13 +40,8 @@ MusicPlayer::MusicPlayer(MidiDriver *driver, const char *pathMask) : _parser(0), memset(_channel, 0, sizeof(_channel)); memset(_channelVolume, 255, sizeof(_channelVolume)); _masterVolume = 0; - this->open(); _smfParser = MidiParser::createParser_SMF(); _midiMusicData = NULL; - - // TODO: Load cmf.ins with the instrument table. It seems that an - // interface for such an operation is supported for AdLib. Maybe for - // this card, setting instruments is necessary. } MusicPlayer::~MusicPlayer() { @@ -89,6 +84,15 @@ int MusicPlayer::open() { if (ret) return ret; + if (_nativeMT32) + _driver->sendMT32Reset(); + else + _driver->sendGMReset(); + + // TODO: Load cmf.ins with the instrument table. It seems that an + // interface for such an operation is supported for AdLib. Maybe for + // this card, setting instruments is necessary. + _driver->setTimerCallback(this, &onTimer); return 0; } -- cgit v1.2.3