From 4ef46f4bb07f3736f7a90d70b6907bb03ff04632 Mon Sep 17 00:00:00 2001 From: Denis Kasak Date: Tue, 14 Jul 2009 19:13:49 +0000 Subject: Adjusted levels for some Game debug messages and added some new ones. svn-id: r42489 --- engines/draci/game.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'engines/draci') diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index 0df1d64879..f5d3a15c85 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -172,12 +172,12 @@ void Game::loadRoom(int roomNum) { _currentRoom._numGates = roomReader.readByte(); for (uint i = 0; i < _info._numObjects; ++i) { - debugC(1, kDraciLogicDebugLevel, + debugC(2, kDraciLogicDebugLevel, "Checking if object %d (%d) is at the current location (%d)", i, _objects[i]._location, roomNum); if (_objects[i]._location == roomNum) { - debugC(1, kDraciLogicDebugLevel, "Loading object %d from room %d", i, roomNum); + debugC(2, kDraciLogicDebugLevel, "Loading object %d from room %d", i, roomNum); loadObject(i); } } @@ -317,6 +317,9 @@ void Game::loadOverlays() { } void Game::changeRoom(uint roomNum) { + + debugC(1, kDraciLogicDebugLevel, "Changing to room %d", roomNum); + _vm->_roomsArchive->clearCache(); _vm->_spritesArchive->clearCache(); _vm->_paletteArchive->clearCache(); -- cgit v1.2.3