From 8ba75fc522f16844524dd4d6f88c3851e2402969 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 30 Sep 2009 16:16:53 +0000 Subject: Fix code formatting (esp. 'if(' -> 'if (' etc., but also indention and other things) svn-id: r44495 --- engines/draci/game.cpp | 6 +++--- engines/draci/script.cpp | 4 ++-- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'engines/draci') diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index b148852892..df723dbbba 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -299,7 +299,7 @@ void Game::loop() { } } - if(_vm->_mouse->isCursorOn()) { + if (_vm->_mouse->isCursorOn()) { // Fetch the dedicated objects' title animation / current frame Animation *titleAnim = _vm->_anims->getAnimation(kTitleText); Text *title = reinterpret_cast(titleAnim->getFrame()); @@ -787,7 +787,7 @@ void Game::dialogueMenu(int dialogueID) { _dialogueBegin = false; oldLines = _dialogueLinesNum; - } while(!_dialogueExit); + } while (!_dialogueExit); dialogueDone(); _currentDialogue = kNoDialogue; @@ -1562,7 +1562,7 @@ Common::Point WalkingMap::findNearestWalkable(int startX, int startY, Common::Re // such resizing step, it checks some select points on the ellipse for walkability. // It also does the same check for the ellipse perpendicular to it (rotated by 90 degrees). - while(1) { + while (1) { // The default major radius radius += _deltaX; diff --git a/engines/draci/script.cpp b/engines/draci/script.cpp index 7cf5ef50a1..aec95241e0 100644 --- a/engines/draci/script.cpp +++ b/engines/draci/script.cpp @@ -369,7 +369,7 @@ void Script::load(Common::Queue ¶ms) { GameObject *obj = _vm->_game->getObject(objID); // If the animation is already loaded, return - for(i = 0; i < obj->_anims.size(); ++i) { + for (i = 0; i < obj->_anims.size(); ++i) { if (obj->_anims[i] == animID) { return; } @@ -384,7 +384,7 @@ void Script::load(Common::Queue ¶ms) { // Care must be taken to store them sorted (increasing order) as some things // depend on this. - for(i = 0; i < obj->_anims.size(); ++i) { + for (i = 0; i < obj->_anims.size(); ++i) { if (obj->_anims[i] > animID) { break; } -- cgit v1.2.3