From 56bf7a20d343cd49c1b0e2214ee44559603aed54 Mon Sep 17 00:00:00 2001 From: Nicola Mettifogo Date: Mon, 8 Feb 2010 18:17:32 +0000 Subject: Renamed ArjFile to ArchiveMan, and _arj to _archives. svn-id: r48000 --- engines/drascula/graphics.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/drascula/graphics.cpp') diff --git a/engines/drascula/graphics.cpp b/engines/drascula/graphics.cpp index 6298c89527..40edf42e41 100644 --- a/engines/drascula/graphics.cpp +++ b/engines/drascula/graphics.cpp @@ -93,7 +93,7 @@ void DrasculaEngine::loadPic(const char *NamePcc, byte *targetSurface, int color uint dataSize = 0; byte *pcxData; - Common::SeekableReadStream *stream = _arj.open(NamePcc); + Common::SeekableReadStream *stream = _archives.open(NamePcc); if (!stream) error("missing game data %s %c", NamePcc, 7); @@ -388,7 +388,7 @@ void DrasculaEngine::screenSaver() { ghost = (byte *)malloc(65536); // carga_ghost(); - Common::SeekableReadStream *stream = _arj.open("ghost.drv"); + Common::SeekableReadStream *stream = _archives.open("ghost.drv"); if (!stream) error("Cannot open file ghost.drv"); @@ -477,7 +477,7 @@ void DrasculaEngine::playFLI(const char *filefli, int vel) { globalSpeed = 1000 / vel; FrameSSN = 0; _useMemForArj = false; - Common::SeekableReadStream *stream = _arj.open(filefli); + Common::SeekableReadStream *stream = _archives.open(filefli); // TODO: mSession is treated like a stream from playFrameSSN, so turn it // into a stream, and pass it to playFrameSSN. Get rid of _useMemForArj // as well. @@ -660,7 +660,7 @@ bool DrasculaEngine::animate(const char *animationFile, int FPS) { int NFrames = 1; int cnt = 2; - Common::SeekableReadStream *stream = _arj.open(animationFile); + Common::SeekableReadStream *stream = _archives.open(animationFile); if (!stream) { error("Animation file %s not found", animationFile); -- cgit v1.2.3