From 021741eedb869a8117a8966914207d4f7bda16c3 Mon Sep 17 00:00:00 2001 From: Thierry Crozat Date: Sat, 11 Oct 2014 14:35:20 +0100 Subject: DRASCULA: Remove unused static variable This code was used until commit aaf8b58 that reworked the detection to support French and German versions. --- engines/drascula/drascula.cpp | 14 -------------- 1 file changed, 14 deletions(-) (limited to 'engines/drascula') diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index 797b6d94b0..c72d77c281 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -41,20 +41,6 @@ namespace Drascula { -struct GameSettings { - const char *gameid; - const char *description; - byte id; - uint32 features; - const char *detectname; -}; - -static const GameSettings drasculaSettings[] = { - {"drascula", "Drascula game", 0, 0, 0}, - - {NULL, NULL, 0, 0, NULL} -}; - DrasculaEngine::DrasculaEngine(OSystem *syst, const DrasculaGameDescription *gameDesc) : Engine(syst), _gameDescription(gameDesc) { _charMap = 0; _itemLocations = 0; -- cgit v1.2.3