From 7280a569cb42703b82354f7da836b318dd73c4fb Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Sat, 25 Jun 2011 20:05:05 +0200 Subject: DREAMWEB: Hook up ScummVM save/load menu The ScummVM menu will be used if dreamweb_originalsaveload is set to true. This is very error-prone, and needs testing. --- engines/dreamweb/saveload.cpp | 403 ++++++++++++++++++++++++++++-------------- 1 file changed, 269 insertions(+), 134 deletions(-) (limited to 'engines/dreamweb/saveload.cpp') diff --git a/engines/dreamweb/saveload.cpp b/engines/dreamweb/saveload.cpp index 9b6e35b01d..3dfc1b37af 100644 --- a/engines/dreamweb/saveload.cpp +++ b/engines/dreamweb/saveload.cpp @@ -21,108 +21,125 @@ */ #include "dreamweb/dreamweb.h" +#include "engines/metaengine.h" +#include "gui/saveload.h" +#include "common/config-manager.h" +#include "common/translation.h" namespace DreamGen { void DreamGenContext::loadgame() { STACK_CHECK; - _cmp(data.byte(kCommandtype), 246); - if (flags.z()) - goto alreadyload; - data.byte(kCommandtype) = 246; - al = 41; - commandonly(); -alreadyload: - ax = data.word(kMousebutton); - _cmp(ax, data.word(kOldbutton)); - if (flags.z()) - return /* (noload) */; - _cmp(ax, 1); - if (flags.z()) - goto doload; - return; -doload: - data.byte(kLoadingorsave) = 1; - showopbox(); - showloadops(); - data.byte(kCurrentslot) = 0; - showslots(); - shownames(); - data.byte(kPointerframe) = 0; - worktoscreenm(); - namestoold(); - data.byte(kGetback) = 0; -loadops: - _cmp(data.byte(kQuitrequested), 0); - if (!flags.z()) - return /* (quitloaded) */; - delpointer(); - readmouse(); - showpointer(); - vsync(); - dumppointer(); - dumptextline(); - bx = offset_loadlist; - checkcoords(); - _cmp(data.byte(kGetback), 0); - if (flags.z()) - goto loadops; - _cmp(data.byte(kGetback), 2); - if (flags.z()) - return /* (quitloaded) */; - getridoftemp(); - dx = data; - es = dx; - bx = 7979; - startloading(); - loadroomssample(); - data.byte(kRoomloaded) = 1; - data.byte(kNewlocation) = 255; - clearsprites(); - initman(); - initrain(); - data.word(kTextaddressx) = 13; - data.word(kTextaddressy) = 182; - data.byte(kTextlen) = 240; - startup(); - worktoscreen(); - data.byte(kGetback) = 4; + if (data.byte(kCommandtype) != 246) { + data.byte(kCommandtype) = 246; + al = 41; + commandonly(); + } + if (data.word(kMousebutton) == data.word(kOldbutton)) + return; // "noload" + if (data.word(kMousebutton) == 1) + doload(); } void DreamGenContext::doload() { STACK_CHECK; data.byte(kLoadingorsave) = 1; - showopbox(); - showloadops(); - data.byte(kCurrentslot) = 0; - showslots(); - shownames(); - data.byte(kPointerframe) = 0; - worktoscreenm(); - namestoold(); - data.byte(kGetback) = 0; -loadops: - _cmp(data.byte(kQuitrequested), 0); - if (!flags.z()) - return /* (quitloaded) */; - delpointer(); - readmouse(); - showpointer(); - vsync(); - dumppointer(); - dumptextline(); - bx = offset_loadlist; - checkcoords(); - _cmp(data.byte(kGetback), 0); - if (flags.z()) - goto loadops; - _cmp(data.byte(kGetback), 2); - if (flags.z()) - return /* (quitloaded) */; + + if (ConfMan.getBool("dreamweb_originalsaveload")) { + showopbox(); + showloadops(); + data.byte(kCurrentslot) = 0; + showslots(); + shownames(); + data.byte(kPointerframe) = 0; + worktoscreenm(); + namestoold(); + data.byte(kGetback) = 0; + + while (true) { + if (data.byte(kQuitrequested)) + return; // "quitloaded" + delpointer(); + readmouse(); + showpointer(); + vsync(); + dumppointer(); + dumptextline(); + bx = offset_loadlist; + checkcoords(); + if (data.byte(kGetback) == 1) + break; + if (data.byte(kGetback) == 2) + return; // "quitloaded" + } + } else { + const EnginePlugin *plugin = NULL; + Common::String gameId = ConfMan.get("gameid"); + EngineMan.findGame(gameId, &plugin); + GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Restore game:"), _("Restore")); + dialog->setSaveMode(false); + int savegameId = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName()); + delete dialog; + + if (savegameId < 0) { + data.byte(kGetback) = 0; + return; + } + + + // TODO: proper scheme for filename, in a separate function + //Common::String filename = ConfMan.getActiveDomainName() + Common::String::format(".d%02d", savegameId); + Common::String filename = Common::String::format("DREAMWEB.D%02d", savegameId); + debug(1, "Loading from filename: %s", filename.c_str()); + engine->openSaveFileForReading(filename); + + // TODO: The below is duplicated from Loadposition + data.word(kTimecount) = 0; + clearchanges(); + + ds = cs; + dx = kFileheader; + cx = kHeaderlen; + savefileread(); + es = cs; + di = kFiledata; + ax = savegameId; + if (savegameId < 7) { + cx = 17; + _mul(cx); + ds = data; + dx = kSavenames; + _add(dx, ax); + loadseg(); + } else { + // For potential support of more than 7 savegame slots, + // loading into the savenames buffer isn't always possible + uint8 namebuf[17]; + engine->readFromFile(namebuf, 17); + } + ds = data; + dx = kStartvars; + loadseg(); + ds = data.word(kExtras); + dx = kExframedata; + loadseg(); + ds = data.word(kBuffers); + dx = kListofchanges; + loadseg(); + ds = data; + dx = kMadeuproomdat; + loadseg(); + ds = cs; + dx = kReelroutines; + loadseg(); + closefile(); + data.byte(kGetback) = 1; + } + getridoftemp(); dx = data; es = dx; - bx = 7979; + bx = kMadeuproomdat; startloading(); loadroomssample(); data.byte(kRoomloaded) = 1; @@ -138,54 +155,172 @@ loadops: data.byte(kGetback) = 4; } + void DreamGenContext::savegame() { STACK_CHECK; - _cmp(data.byte(kMandead), 2); - if (!flags.z()) - goto cansaveok; - blank(); - return; -cansaveok: - _cmp(data.byte(kCommandtype), 247); - if (flags.z()) - goto alreadysave; - data.byte(kCommandtype) = 247; - al = 44; - commandonly(); -alreadysave: - ax = data.word(kMousebutton); - _and(ax, 1); - if (!flags.z()) - goto dosave; - return; -dosave: + if (data.byte(kMandead) == 2) { + blank(); + return; + } + + if (data.byte(kCommandtype) != 247) { + data.byte(kCommandtype) = 247; + al = 44; + commandonly(); + } + if (data.word(kMousebutton) != 1) + return; + data.byte(kLoadingorsave) = 2; - showopbox(); - showsaveops(); - data.byte(kCurrentslot) = 0; - showslots(); - shownames(); - worktoscreenm(); - namestoold(); - data.word(kBufferin) = 0; - data.word(kBufferout) = 0; - data.byte(kGetback) = 0; -saveops: - _cmp(data.byte(kQuitrequested), 0); - if (!flags.z()) - return /* (quitsavegame) */; - delpointer(); - checkinput(); - readmouse(); - showpointer(); - vsync(); - dumppointer(); - dumptextline(); - bx = offset_savelist; - checkcoords(); - _cmp(data.byte(kGetback), 0); - if (flags.z()) - goto saveops; + + if (ConfMan.getBool("dreamweb_originalsaveload")) { + showopbox(); + showsaveops(); + data.byte(kCurrentslot) = 0; + showslots(); + shownames(); + worktoscreenm(); + namestoold(); + data.word(kBufferin) = 0; + data.word(kBufferout) = 0; + data.byte(kGetback) = 0; + + while (true) { + _cmp(data.byte(kQuitrequested), 0); + if (!flags.z()) + return /* (quitsavegame) */; + delpointer(); + checkinput(); + readmouse(); + showpointer(); + vsync(); + dumppointer(); + dumptextline(); + bx = offset_savelist; + checkcoords(); + _cmp(data.byte(kGetback), 0); + if (flags.z()) + continue; + break; + } + return; + } else { + const EnginePlugin *plugin = NULL; + Common::String gameId = ConfMan.get("gameid"); + EngineMan.findGame(gameId, &plugin); + GUI::SaveLoadChooser *dialog = new GUI::SaveLoadChooser(_("Save game:"), _("Save")); + dialog->setSaveMode(true); + int savegameId = dialog->runModalWithPluginAndTarget(plugin, ConfMan.getActiveDomainName()); + Common::String game_description = dialog->getResultString(); + if (game_description.empty()) + game_description = "Untitled"; + delete dialog; + + if (savegameId < 0) { + data.byte(kGetback) = 0; + return; + } + + // TODO: The below is copied from actualsave + al = data.byte(kLocation); + ah = 0; + cx = 32; + _mul(cx); + ds = cs; + si = kRoomdata; + _add(si, ax); + di = kMadeuproomdat; + bx = di; + es = cs; + cx = 16; + _movsw(cx, true); + al = data.byte(kRoomssample); + es.byte(bx+13) = al; + al = data.byte(kMapx); + es.byte(bx+15) = al; + al = data.byte(kMapy); + es.byte(bx+16) = al; + al = data.byte(kLiftflag); + es.byte(bx+20) = al; + al = data.byte(kManspath); + es.byte(bx+21) = al; + al = data.byte(kFacing); + es.byte(bx+22) = al; + al = 255; + es.byte(bx+27) = al; + + // TODO: The below is copied from saveposition + makeheader(); + + //Common::String filename = ConfMan.getActiveDomainName() + Common::String::format(".d%02d", savegameId); + Common::String filename = Common::String::format("DREAMWEB.D%02d", savegameId); + debug(1, "Saving to filename: %s (%s)", filename.c_str(), game_description.c_str()); + + engine->openSaveFileForWriting(filename.c_str()); + + dx = data; + ds = dx; + dx = kFileheader; + cx = kHeaderlen; + savefilewrite(); + dx = data; + es = dx; + di = kFiledata; + + // TODO: Check if this 2 is a constant + uint8 descbuf[17] = { 2, 0 }; + strncpy((char*)descbuf+1, game_description.c_str(), 16); + unsigned int desclen = game_description.size(); + if (desclen > 15) + desclen = 15; + // zero terminate, and pad with ones + descbuf[++desclen] = 0; + while (desclen < 17) + descbuf[++desclen] = 1; + if (savegameId < 7) { + ax = savegameId; + cx = 17; + _mul(cx); + ds = data; + dx = kSavenames; + _add(dx, ax); + mempcpy(data.ptr(dx,17), descbuf, 17); + saveseg(); + } else { + // savenames only has room for descriptions for 7 slots + uint16 len = es.word(di); + _add(di, 2); + assert(len == 17); + engine->writeToSaveFile(descbuf, len); + } + + ds = data; + dx = kStartvars; + saveseg(); + ds = data.word(kExtras); + dx = kExframedata; + saveseg(); + ds = data.word(kBuffers); + dx = kListofchanges; + saveseg(); + ds = data; + dx = kMadeuproomdat; + saveseg(); + ds = data; + dx = kReelroutines; + saveseg(); + closefile(); + + getridoftemp(); + restoreall(); + data.word(kTextaddressx) = 13; + data.word(kTextaddressy) = 182; + data.byte(kTextlen) = 240; + redrawmainscrn(); + worktoscreenm(); + data.byte(kGetback) = 4; + } } + } /*namespace dreamgen */ -- cgit v1.2.3