From f3131e2dbf9d18bd37ef7fb56de1c15a9826301a Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Sun, 26 Jun 2011 12:09:56 +0200 Subject: DREAMWEB: Move several load/save functions out of dreamgen --- engines/dreamweb/saveload.cpp | 191 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 191 insertions(+) create mode 100644 engines/dreamweb/saveload.cpp (limited to 'engines/dreamweb/saveload.cpp') diff --git a/engines/dreamweb/saveload.cpp b/engines/dreamweb/saveload.cpp new file mode 100644 index 0000000000..9b6e35b01d --- /dev/null +++ b/engines/dreamweb/saveload.cpp @@ -0,0 +1,191 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "dreamweb/dreamweb.h" + +namespace DreamGen { + +void DreamGenContext::loadgame() { + STACK_CHECK; + _cmp(data.byte(kCommandtype), 246); + if (flags.z()) + goto alreadyload; + data.byte(kCommandtype) = 246; + al = 41; + commandonly(); +alreadyload: + ax = data.word(kMousebutton); + _cmp(ax, data.word(kOldbutton)); + if (flags.z()) + return /* (noload) */; + _cmp(ax, 1); + if (flags.z()) + goto doload; + return; +doload: + data.byte(kLoadingorsave) = 1; + showopbox(); + showloadops(); + data.byte(kCurrentslot) = 0; + showslots(); + shownames(); + data.byte(kPointerframe) = 0; + worktoscreenm(); + namestoold(); + data.byte(kGetback) = 0; +loadops: + _cmp(data.byte(kQuitrequested), 0); + if (!flags.z()) + return /* (quitloaded) */; + delpointer(); + readmouse(); + showpointer(); + vsync(); + dumppointer(); + dumptextline(); + bx = offset_loadlist; + checkcoords(); + _cmp(data.byte(kGetback), 0); + if (flags.z()) + goto loadops; + _cmp(data.byte(kGetback), 2); + if (flags.z()) + return /* (quitloaded) */; + getridoftemp(); + dx = data; + es = dx; + bx = 7979; + startloading(); + loadroomssample(); + data.byte(kRoomloaded) = 1; + data.byte(kNewlocation) = 255; + clearsprites(); + initman(); + initrain(); + data.word(kTextaddressx) = 13; + data.word(kTextaddressy) = 182; + data.byte(kTextlen) = 240; + startup(); + worktoscreen(); + data.byte(kGetback) = 4; +} + +void DreamGenContext::doload() { + STACK_CHECK; + data.byte(kLoadingorsave) = 1; + showopbox(); + showloadops(); + data.byte(kCurrentslot) = 0; + showslots(); + shownames(); + data.byte(kPointerframe) = 0; + worktoscreenm(); + namestoold(); + data.byte(kGetback) = 0; +loadops: + _cmp(data.byte(kQuitrequested), 0); + if (!flags.z()) + return /* (quitloaded) */; + delpointer(); + readmouse(); + showpointer(); + vsync(); + dumppointer(); + dumptextline(); + bx = offset_loadlist; + checkcoords(); + _cmp(data.byte(kGetback), 0); + if (flags.z()) + goto loadops; + _cmp(data.byte(kGetback), 2); + if (flags.z()) + return /* (quitloaded) */; + getridoftemp(); + dx = data; + es = dx; + bx = 7979; + startloading(); + loadroomssample(); + data.byte(kRoomloaded) = 1; + data.byte(kNewlocation) = 255; + clearsprites(); + initman(); + initrain(); + data.word(kTextaddressx) = 13; + data.word(kTextaddressy) = 182; + data.byte(kTextlen) = 240; + startup(); + worktoscreen(); + data.byte(kGetback) = 4; +} + +void DreamGenContext::savegame() { + STACK_CHECK; + _cmp(data.byte(kMandead), 2); + if (!flags.z()) + goto cansaveok; + blank(); + return; +cansaveok: + _cmp(data.byte(kCommandtype), 247); + if (flags.z()) + goto alreadysave; + data.byte(kCommandtype) = 247; + al = 44; + commandonly(); +alreadysave: + ax = data.word(kMousebutton); + _and(ax, 1); + if (!flags.z()) + goto dosave; + return; +dosave: + data.byte(kLoadingorsave) = 2; + showopbox(); + showsaveops(); + data.byte(kCurrentslot) = 0; + showslots(); + shownames(); + worktoscreenm(); + namestoold(); + data.word(kBufferin) = 0; + data.word(kBufferout) = 0; + data.byte(kGetback) = 0; +saveops: + _cmp(data.byte(kQuitrequested), 0); + if (!flags.z()) + return /* (quitsavegame) */; + delpointer(); + checkinput(); + readmouse(); + showpointer(); + vsync(); + dumppointer(); + dumptextline(); + bx = offset_savelist; + checkcoords(); + _cmp(data.byte(kGetback), 0); + if (flags.z()) + goto saveops; +} + +} /*namespace dreamgen */ -- cgit v1.2.3