From 628cfa3d47fb7ebad8dd26cb59f485e5c70dacb5 Mon Sep 17 00:00:00 2001 From: D G Turner Date: Thu, 31 May 2012 05:16:10 +0100 Subject: DREAMWEB: Objectify Sound functions & data into DreamWebSound class. This change should have no functional change, but makes the sound code more decoupled, modular and readable, prior to attempting a fix for bug #3528164 - "DREAMWEB: missing sound effects/music cues during main title". --- engines/dreamweb/dreamweb.cpp | 23 +++-------- engines/dreamweb/dreamweb.h | 43 ++------------------ engines/dreamweb/keypad.cpp | 11 +++--- engines/dreamweb/monitor.cpp | 7 ++-- engines/dreamweb/newplace.cpp | 3 +- engines/dreamweb/people.cpp | 16 ++++---- engines/dreamweb/print.cpp | 8 ++-- engines/dreamweb/rain.cpp | 7 ++-- engines/dreamweb/saveload.cpp | 4 +- engines/dreamweb/sound.cpp | 90 ++++++++++++++++++++++++++---------------- engines/dreamweb/sound.h | 91 +++++++++++++++++++++++++++++++++++++++++++ engines/dreamweb/sprite.cpp | 26 ++++++------- engines/dreamweb/stubs.cpp | 42 ++++++++++---------- engines/dreamweb/talk.cpp | 28 +++++++------ engines/dreamweb/titles.cpp | 50 +++++++++++------------- engines/dreamweb/use.cpp | 33 ++++++++-------- engines/dreamweb/vgafades.cpp | 3 +- 17 files changed, 276 insertions(+), 209 deletions(-) create mode 100644 engines/dreamweb/sound.h (limited to 'engines/dreamweb') diff --git a/engines/dreamweb/dreamweb.cpp b/engines/dreamweb/dreamweb.cpp index 11e8e3f8cc..0ca98d5a7b 100644 --- a/engines/dreamweb/dreamweb.cpp +++ b/engines/dreamweb/dreamweb.cpp @@ -35,6 +35,7 @@ #include "graphics/palette.h" #include "graphics/surface.h" +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -46,21 +47,15 @@ DreamWebEngine::DreamWebEngine(OSystem *syst, const DreamWebGameDescription *gam _roomDesc(kNumRoomTexts), _freeDesc(kNumFreeTexts), _personText(kNumPersonTexts) { - // Setup mixer - _mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); - _mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); - _mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); - _vSyncInterrupt = false; _console = 0; + _sound = 0; DebugMan.addDebugChannel(kDebugAnimation, "Animation", "Animation Debug Flag"); DebugMan.addDebugChannel(kDebugSaveLoad, "SaveLoad", "Track Save/Load Function"); _speed = 1; _turbo = false; _oldMouseState = 0; - _channel0 = 0; - _channel1 = 0; _datafilePrefix = "DREAMWEB."; _speechDirName = "SPEECH"; @@ -85,16 +80,6 @@ DreamWebEngine::DreamWebEngine(OSystem *syst, const DreamWebGameDescription *gam _openChangeSize = kInventx+(4*kItempicsize); _quitRequested = false; - _currentSample = 0xff; - _channel0Playing = 0; - _channel0Repeat = 0; - _channel1Playing = 0xff; - - _volume = 0; - _volumeTo = 0; - _volumeDirection = 0; - _volumeCount = 0; - _speechLoaded = false; _backdropBlocks = 0; @@ -246,6 +231,7 @@ DreamWebEngine::DreamWebEngine(OSystem *syst, const DreamWebGameDescription *gam DreamWebEngine::~DreamWebEngine() { DebugMan.clearAllDebugChannels(); delete _console; + delete _sound; } static void vSyncInterrupt(void *refCon) { @@ -286,7 +272,7 @@ void DreamWebEngine::processEvents() { return; } - soundHandler(); + _sound->soundHandler(); Common::Event event; int softKey, hardKey; while (_eventMan->pollEvent(event)) { @@ -382,6 +368,7 @@ void DreamWebEngine::processEvents() { Common::Error DreamWebEngine::run() { syncSoundSettings(); _console = new DreamWebConsole(this); + _sound = new DreamWebSound(this); ConfMan.registerDefault("originalsaveload", "false"); ConfMan.registerDefault("bright_palette", true); diff --git a/engines/dreamweb/dreamweb.h b/engines/dreamweb/dreamweb.h index 468a1f58a8..48d44c0380 100644 --- a/engines/dreamweb/dreamweb.h +++ b/engines/dreamweb/dreamweb.h @@ -99,10 +99,12 @@ enum { }; struct DreamWebGameDescription; +class DreamWebSound; class DreamWebEngine : public Engine { private: DreamWebConsole *_console; + DreamWebSound *_sound; bool _vSyncInterrupt; protected: @@ -142,7 +144,6 @@ public: void quit(); - void loadSounds(uint bank, const Common::String &suffix); bool loadSpeech(const Common::String &filename); void enableSavingOrLoading(bool enable = true) { _enableSavingOrLoading = enable; } @@ -151,15 +152,12 @@ public: uint8 modifyChar(uint8 c) const; Common::String modifyFileName(const char *); - void stopSound(uint8 channel); - const Common::String& getDatafilePrefix() { return _datafilePrefix; }; + const Common::String& getSpeechDirName() { return _speechDirName; }; private: void keyPressed(uint16 ascii); void setSpeed(uint speed); - void soundHandler(); - void playSound(uint8 channel, uint8 id, uint8 loops); const DreamWebGameDescription *_gameDescription; Common::RandomSource _rnd; @@ -171,22 +169,6 @@ private: uint _oldMouseState; bool _enableSavingOrLoading; - struct Sample { - uint offset; - uint size; - Sample(): offset(), size() {} - }; - - struct SoundData { - Common::Array samples; - Common::Array data; - }; - SoundData _soundData[2]; - Common::Array _speechData; - - Audio::SoundHandle _channelHandle[2]; - uint8 _channel0, _channel1; - protected: GameVars _vars; // saved variables @@ -327,16 +309,6 @@ public: // sound related uint8 _roomsSample; - uint8 _currentSample; - uint8 _channel0Playing; - uint8 _channel0Repeat; - uint8 _channel1Playing; - - uint8 _volume; - uint8 _volumeTo; - int8 _volumeDirection; - uint8 _volumeCount; - bool _speechLoaded; // misc variables @@ -715,15 +687,6 @@ public: void showSaveOps(); void showLoadOps(); - // from sound.cpp - bool loadSpeech(byte type1, int idx1, byte type2, int idx2); - void volumeAdjust(); - void cancelCh0(); - void cancelCh1(); - void loadRoomsSample(); - void playChannel0(uint8 index, uint8 repeat); - void playChannel1(uint8 index); - // from sprite.cpp void printSprites(); void printASprite(const Sprite *sprite); diff --git a/engines/dreamweb/keypad.cpp b/engines/dreamweb/keypad.cpp index 002588cb70..3580f8ad52 100644 --- a/engines/dreamweb/keypad.cpp +++ b/engines/dreamweb/keypad.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -85,7 +86,7 @@ void DreamWebEngine::enterCode(uint8 digit0, uint8 digit1, uint8 digit2, uint8 d if (_pressed == 11) { if (isItRight(digit0, digit1, digit2, digit3)) _vars._lockStatus = 0; - playChannel1(11); + _sound->playChannel1(11); _lightCount = 120; _pressPointer = 0; } @@ -180,7 +181,7 @@ void DreamWebEngine::buttonPress(uint8 buttonId) { _graphicPress = buttonId + 21; _pressCount = 40; if (buttonId != 11) - playChannel1(10); + _sound->playChannel1(10); } } @@ -532,7 +533,7 @@ void DreamWebEngine::enterSymbol() { _symbolGraphics.clear(); restoreReels(); workToScreenM(); - playChannel1(13); + _sound->playChannel1(13); } else { removeSetObject(46); placeSetObject(43); @@ -820,7 +821,7 @@ void DreamWebEngine::diaryKeyP() { _pressCount) return; // notkeyp - playChannel1(16); + _sound->playChannel1(16); _pressCount = 12; _pressed = 'P'; _diaryPage--; @@ -837,7 +838,7 @@ void DreamWebEngine::diaryKeyN() { _pressCount) return; // notkeyn - playChannel1(16); + _sound->playChannel1(16); _pressCount = 12; _pressed = 'N'; _diaryPage++; diff --git a/engines/dreamweb/monitor.cpp b/engines/dreamweb/monitor.cpp index 4c66e7a599..4e9d8eecc1 100644 --- a/engines/dreamweb/monitor.cpp +++ b/engines/dreamweb/monitor.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -97,7 +98,7 @@ void DreamWebEngine::useMon() { _textFile3.clear(); _getBack = 1; - playChannel1(26); + _sound->playChannel1(26); _manIsOffScreen = 0; restoreAll(); redrawMainScrn(); @@ -180,7 +181,7 @@ void DreamWebEngine::monitorLogo() { printLogo(); //fadeUpMon(); // FIXME: Commented out in ASM printLogo(); - playChannel1(26); + _sound->playChannel1(26); randomAccess(20); } else { printLogo(); @@ -288,7 +289,7 @@ void DreamWebEngine::scrollMonitor() { printLogo(); printUnderMonitor(); workToScreen(); - playChannel1(25); + _sound->playChannel1(25); } void DreamWebEngine::showCurrentFile() { diff --git a/engines/dreamweb/newplace.cpp b/engines/dreamweb/newplace.cpp index ab6537422a..5b4b0260f5 100644 --- a/engines/dreamweb/newplace.cpp +++ b/engines/dreamweb/newplace.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -55,7 +56,7 @@ void DreamWebEngine::selectLocation() { _pointerFrame = 0; showPointer(); workToScreen(); - playChannel0(9, 255); + _sound->playChannel0(9, 255); _newLocation = 255; while (_newLocation == 255) { diff --git a/engines/dreamweb/people.cpp b/engines/dreamweb/people.cpp index dfb5c62618..36a756a49b 100644 --- a/engines/dreamweb/people.cpp +++ b/engines/dreamweb/people.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -149,7 +150,7 @@ void DreamWebEngine::madmanText() { if (hasSpeech()) { if (_speechCount > 15) return; - if (_channel1Playing != 255) + if (_sound->isChannel1Playing()) return; origCount = _speechCount; ++_speechCount; @@ -250,7 +251,7 @@ bool DreamWebEngine::checkSpeed(ReelRoutine &routine) { void DreamWebEngine::sparkyDrip(ReelRoutine &routine) { if (checkSpeed(routine)) - playChannel0(14, 0); + _sound->playChannel0(14, 0); } void DreamWebEngine::genericPerson(ReelRoutine &routine) { @@ -430,7 +431,7 @@ void DreamWebEngine::drinker(ReelRoutine &routine) { void DreamWebEngine::alleyBarkSound(ReelRoutine &routine) { uint16 prevReelPointer = routine.reelPointer() - 1; if (prevReelPointer == 0) { - playChannel1(14); + _sound->playChannel1(14); routine.setReelPointer(1000); } else { routine.setReelPointer(prevReelPointer); @@ -523,7 +524,7 @@ void DreamWebEngine::gates(ReelRoutine &routine) { if (checkSpeed(routine)) { uint16 nextReelPointer = routine.reelPointer() + 1; if (nextReelPointer == 116) - playChannel1(17); + _sound->playChannel1(17); if (nextReelPointer >= 110) routine.period = 2; if (nextReelPointer == 120) { @@ -579,12 +580,12 @@ void DreamWebEngine::carParkDrip(ReelRoutine &routine) { if (!checkSpeed(routine)) return; // cantdrip2 - playChannel1(14); + _sound->playChannel1(14); } void DreamWebEngine::foghornSound(ReelRoutine &routine) { if (randomNumber() == 198) - playChannel1(13); + _sound->playChannel1(13); } void DreamWebEngine::train(ReelRoutine &routine) { @@ -1027,8 +1028,7 @@ void DreamWebEngine::endGameSeq(ReelRoutine &routine) { fadeScreenDownHalf(); } else if (nextReelPointer == 324) { fadeScreenDowns(); - _volumeTo = 7; - _volumeDirection = 1; + _sound->volumeChange(7, 1); } if (nextReelPointer == 340) diff --git a/engines/dreamweb/print.cpp b/engines/dreamweb/print.cpp index a96d1f9d58..3a2c45e07b 100644 --- a/engines/dreamweb/print.cpp +++ b/engines/dreamweb/print.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -246,10 +247,9 @@ const char *DreamWebEngine::monPrint(const char *string) { } void DreamWebEngine::rollEndCreditsGameWon() { - playChannel0(16, 255); - _volume = 7; - _volumeTo = 0; - _volumeDirection = -1; + _sound->playChannel0(16, 255); + _sound->volumeSet(7); + _sound->volumeChange(0, -1); multiGet(_mapStore, 75, 20, 160, 160); diff --git a/engines/dreamweb/rain.cpp b/engines/dreamweb/rain.cpp index 7db4744cbf..8e42e0c161 100644 --- a/engines/dreamweb/rain.cpp +++ b/engines/dreamweb/rain.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -50,7 +51,7 @@ void DreamWebEngine::showRain() { } } - if (_channel1Playing != 255) + if (_sound->isChannel1Playing()) return; if (_realLocation == 2 && _vars._beenMugged != 1) return; @@ -61,11 +62,11 @@ void DreamWebEngine::showRain() { return; uint8 soundIndex; - if (_channel0Playing != 6) + if (_sound->getChannel0Playing() != 6) soundIndex = 4; else soundIndex = 7; - playChannel1(soundIndex); + _sound->playChannel1(soundIndex); } uint8 DreamWebEngine::getBlockOfPixel(uint8 x, uint8 y) { diff --git a/engines/dreamweb/saveload.cpp b/engines/dreamweb/saveload.cpp index 8ed17c9348..c8fb537fec 100644 --- a/engines/dreamweb/saveload.cpp +++ b/engines/dreamweb/saveload.cpp @@ -20,7 +20,9 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" + #include "engines/metaengine.h" #include "graphics/thumbnail.h" #include "gui/saveload.h" @@ -181,7 +183,7 @@ void DreamWebEngine::doLoad(int savegameId) { _saveGraphics.clear(); startLoading(g_madeUpRoomDat); - loadRoomsSample(); + _sound->loadRoomsSample(_roomsSample); _roomLoaded = 1; _newLocation = 255; clearSprites(); diff --git a/engines/dreamweb/sound.cpp b/engines/dreamweb/sound.cpp index fcbcb9d0a0..83ddebc552 100644 --- a/engines/dreamweb/sound.cpp +++ b/engines/dreamweb/sound.cpp @@ -20,27 +20,52 @@ * */ -#include "dreamweb/dreamweb.h" - -#include "audio/mixer.h" #include "audio/decoders/raw.h" - #include "common/config-manager.h" +#include "common/debug.h" +#include "common/file.h" + +#include "dreamweb/dreamweb.h" +#include "dreamweb/sound.h" namespace DreamWeb { -bool DreamWebEngine::loadSpeech(byte type1, int idx1, byte type2, int idx2) { +DreamWebSound::DreamWebSound(DreamWebEngine *vm) : _vm(vm) { + _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSFXSoundType, ConfMan.getInt("sfx_volume")); + _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kMusicSoundType, ConfMan.getInt("music_volume")); + _vm->_mixer->setVolumeForSoundType(Audio::Mixer::kSpeechSoundType, ConfMan.getInt("speech_volume")); + + _channel0 = 0; + _channel1 = 0; + + _currentSample = 0xff; + _channel0Playing = 0; + _channel0Repeat = 0; + _channel1Playing = 255; + + _volume = 0; + _volumeTo = 0; + _volumeDirection = 0; + _volumeCount = 0; +} + +DreamWebSound::~DreamWebSound() { +} + +bool DreamWebSound::loadSpeech(byte type1, int idx1, byte type2, int idx2) { cancelCh1(); Common::String name = Common::String::format("%c%02d%c%04d.RAW", type1, idx1, type2, idx2); - //debug("name = %s", name.c_str()); - bool result = loadSpeech(name); + debug(2, "loadSpeech() name:%s", name.c_str()); + return loadSpeech(name); +} - _speechLoaded = result; - return result; +void DreamWebSound::volumeChange(uint8 value, int8 direction) { + _volumeTo = value; + _volumeDirection = direction; } -void DreamWebEngine::volumeAdjust() { +void DreamWebSound::volumeAdjust() { if (_volumeDirection == 0) return; if (_volume != _volumeTo) { @@ -53,34 +78,33 @@ void DreamWebEngine::volumeAdjust() { } } -void DreamWebEngine::playChannel0(uint8 index, uint8 repeat) { +void DreamWebSound::playChannel0(uint8 index, uint8 repeat) { debug(1, "playChannel0(index:%d, repeat:%d)", index, repeat); _channel0Playing = index; _channel0Repeat = repeat; } -void DreamWebEngine::playChannel1(uint8 index) { +void DreamWebSound::playChannel1(uint8 index) { if (_channel1Playing == 7) return; _channel1Playing = index; } -void DreamWebEngine::cancelCh0() { +void DreamWebSound::cancelCh0() { debug(1, "cancelCh0()"); _channel0Playing = 255; _channel0Repeat = 0; stopSound(0); } -void DreamWebEngine::cancelCh1() { +void DreamWebSound::cancelCh1() { _channel1Playing = 255; stopSound(1); } -void DreamWebEngine::loadRoomsSample() { - debug(1, "loadRoomsSample() _roomsSample:%d", _roomsSample); - uint8 sample = _roomsSample; +void DreamWebSound::loadRoomsSample(uint8 sample) { + debug(1, "loadRoomsSample(sample:%d)", sample); if (sample == 255 || _currentSample == sample) return; // loaded already @@ -98,7 +122,7 @@ void DreamWebEngine::loadRoomsSample() { loadSounds(1, sampleSuffix.c_str()); } -void DreamWebEngine::playSound(uint8 channel, uint8 id, uint8 loops) { +void DreamWebSound::playSound(uint8 channel, uint8 id, uint8 loops) { debug(1, "playSound(%u, %u, %u)", channel, id, loops); int bank = 0; @@ -149,27 +173,27 @@ void DreamWebEngine::playSound(uint8 channel, uint8 id, uint8 loops) { } else stream = raw; - if (_mixer->isSoundHandleActive(_channelHandle[channel])) - _mixer->stopHandle(_channelHandle[channel]); - _mixer->playStream(type, &_channelHandle[channel], stream); + if (_vm->_mixer->isSoundHandleActive(_channelHandle[channel])) + _vm->_mixer->stopHandle(_channelHandle[channel]); + _vm->_mixer->playStream(type, &_channelHandle[channel], stream); } -void DreamWebEngine::stopSound(uint8 channel) { +void DreamWebSound::stopSound(uint8 channel) { debug(1, "stopSound(%u)", channel); assert(channel == 0 || channel == 1); - _mixer->stopHandle(_channelHandle[channel]); + _vm->_mixer->stopHandle(_channelHandle[channel]); if (channel == 0) _channel0 = 0; else _channel1 = 0; } -bool DreamWebEngine::loadSpeech(const Common::String &filename) { - if (!hasSpeech()) +bool DreamWebSound::loadSpeech(const Common::String &filename) { + if (!_vm->hasSpeech()) return false; Common::File file; - if (!file.open(_speechDirName + "/" + filename)) + if (!file.open(_vm->getSpeechDirName() + "/" + filename)) return false; debug(1, "loadSpeech(%s)", filename.c_str()); @@ -181,13 +205,13 @@ bool DreamWebEngine::loadSpeech(const Common::String &filename) { return true; } -void DreamWebEngine::soundHandler() { +void DreamWebSound::soundHandler() { static uint8 volumeOld = 0, channel0Old = 0, channel0PlayingOld = 0; if (_volume != volumeOld || _channel0 != channel0Old || _channel0Playing != channel0PlayingOld) debug(1, "soundHandler() _volume: %d _channel0: %d _channel0Playing: %d", _volume, _channel0, _channel0Playing); volumeOld = _volume, channel0Old = _channel0, channel0PlayingOld = _channel0Playing; - _subtitles = ConfMan.getBool("subtitles"); + _vm->_subtitles = ConfMan.getBool("subtitles"); volumeAdjust(); uint volume = _volume; @@ -204,7 +228,7 @@ void DreamWebEngine::soundHandler() { if (volume >= 8) volume = 7; volume = (8 - volume) * Audio::Mixer::kMaxChannelVolume / 8; - _mixer->setChannelVolume(_channelHandle[0], volume); + _vm->_mixer->setChannelVolume(_channelHandle[0], volume); uint8 ch0 = _channel0Playing; if (ch0 == 255) @@ -226,20 +250,20 @@ void DreamWebEngine::soundHandler() { playSound(1, ch1, 1); } } - if (!_mixer->isSoundHandleActive(_channelHandle[0])) { + if (!_vm->_mixer->isSoundHandleActive(_channelHandle[0])) { if (_channel0Playing != 255 && _channel0 != 0) debug(1, "!_mixer->isSoundHandleActive _channelHandle[0] _channel0Playing:%d _channel0:%d", _channel0Playing, _channel0); _channel0Playing = 255; _channel0 = 0; } - if (!_mixer->isSoundHandleActive(_channelHandle[1])) { + if (!_vm->_mixer->isSoundHandleActive(_channelHandle[1])) { _channel1Playing = 255; _channel1 = 0; } } -void DreamWebEngine::loadSounds(uint bank, const Common::String &suffix) { - Common::String filename = getDatafilePrefix() + suffix; +void DreamWebSound::loadSounds(uint bank, const Common::String &suffix) { + Common::String filename = _vm->getDatafilePrefix() + suffix; debug(1, "loadSounds(%u, %s)", bank, filename.c_str()); Common::File file; if (!file.open(filename)) { diff --git a/engines/dreamweb/sound.h b/engines/dreamweb/sound.h new file mode 100644 index 0000000000..62def157e7 --- /dev/null +++ b/engines/dreamweb/sound.h @@ -0,0 +1,91 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef DREAMWEB_SOUND_H +#define DREAMWEB_SOUND_H + +#include "common/array.h" +#include "common/str.h" +#include "audio/mixer.h" + +namespace DreamWeb { + +class DreamWebEngine; + +class DreamWebSound { +public: + DreamWebSound(DreamWebEngine *vm); + ~DreamWebSound(); + + bool loadSpeech(byte type1, int idx1, byte type2, int idx2); + void volumeSet(uint8 value) { _volume = value; } + void volumeChange(uint8 value, int8 direction); + void playChannel0(uint8 index, uint8 repeat); + void playChannel1(uint8 index); + uint8 getChannel0Playing() { return _channel0Playing; } + bool isChannel1Playing() { return _channel1Playing != 255; } + void cancelCh0(); + void cancelCh1(); + void loadRoomsSample(uint8 sample); + void soundHandler(); + void loadSounds(uint bank, const Common::String &suffix); + +private: + DreamWebEngine *_vm; + + struct Sample { + uint offset; + uint size; + Sample(): offset(), size() {} + }; + + struct SoundData { + Common::Array samples; + Common::Array data; + }; + + SoundData _soundData[2]; + Common::Array _speechData; + + Audio::SoundHandle _channelHandle[2]; + + uint8 _channel0, _channel1; + + uint8 _currentSample; + uint8 _channel0Playing; + uint8 _channel0Repeat; + uint8 _channel1Playing; + + uint8 _volume; + uint8 _volumeTo; + int8 _volumeDirection; + uint8 _volumeCount; + + void volumeAdjust(); + void playSound(uint8 channel, uint8 id, uint8 loops); + void stopSound(uint8 channel); + bool loadSpeech(const Common::String &filename); +}; + +} // End of namespace DreamWeb + +#endif diff --git a/engines/dreamweb/sprite.cpp b/engines/dreamweb/sprite.cpp index 3df324abe1..5b6cf6a6ac 100644 --- a/engines/dreamweb/sprite.cpp +++ b/engines/dreamweb/sprite.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -298,7 +299,7 @@ void DreamWebEngine::doDoor(Sprite *sprite, SetObject *objData, Common::Rect che soundIndex = 13; else soundIndex = 0; - playChannel1(soundIndex); + _sound->playChannel1(soundIndex); } if (objData->frames[sprite->animFrame] == 255) --sprite->animFrame; @@ -315,7 +316,7 @@ void DreamWebEngine::doDoor(Sprite *sprite, SetObject *objData, Common::Rect che soundIndex = 13; else soundIndex = 1; - playChannel1(soundIndex); + _sound->playChannel1(soundIndex); } if (sprite->animFrame != 0) --sprite->animFrame; @@ -346,7 +347,7 @@ void DreamWebEngine::lockedDoorway(Sprite *sprite, SetObject *objData) { if (openDoor) { if (sprite->animFrame == 1) { - playChannel1(0); + _sound->playChannel1(0); } if (sprite->animFrame == 6) @@ -367,7 +368,7 @@ void DreamWebEngine::lockedDoorway(Sprite *sprite, SetObject *objData) { // shut door if (sprite->animFrame == 5) { - playChannel1(1); + _sound->playChannel1(1); } if (sprite->animFrame != 0) @@ -505,7 +506,7 @@ void DreamWebEngine::intro1Text() { if (_introCount != 2 && _introCount != 4 && _introCount != 6) return; - if (hasSpeech() && _channel1Playing != 255) { + if (hasSpeech() && _sound->isChannel1Playing()) { _introCount--; } else { if (_introCount == 2) @@ -578,7 +579,7 @@ void DreamWebEngine::textForEnd() { } void DreamWebEngine::textForMonkHelper(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) { - if (hasSpeech() && _channel1Playing != 255) + if (hasSpeech() && _sound->isChannel1Playing()) _introCount--; else setupTimedTemp(textIndex, voiceIndex, x, y, countToTimed, timeCount); @@ -614,8 +615,7 @@ void DreamWebEngine::textForMonk() { else if (_introCount == 53) { fadeScreenDowns(); if (hasSpeech()) { - _volumeTo = 7; - _volumeDirection = 1; + _sound->volumeChange(7, 1); } } } @@ -905,14 +905,14 @@ void DreamWebEngine::soundOnReels(uint16 reelPointer) { continue; _lastSoundReel = r->_reelPointer; if (r->_sample < 64) { - playChannel1(r->_sample); + _sound->playChannel1(r->_sample); return; } if (r->_sample < 128) { - playChannel0(r->_sample & 63, 0); + _sound->playChannel0(r->_sample & 63, 0); return; } - playChannel0(r->_sample & 63, 255); + _sound->playChannel0(r->_sample & 63, 255); } if (_lastSoundReel != reelPointer) @@ -955,9 +955,9 @@ void DreamWebEngine::getRidOfReels() { void DreamWebEngine::liftNoise(uint8 index) { if (_realLocation == 5 || _realLocation == 21) - playChannel1(13); // hiss noise + _sound->playChannel1(13); // hiss noise else - playChannel1(index); + _sound->playChannel1(index); } void DreamWebEngine::checkForExit(Sprite *sprite) { diff --git a/engines/dreamweb/stubs.cpp b/engines/dreamweb/stubs.cpp index e453fced5f..3aa8e6da74 100644 --- a/engines/dreamweb/stubs.cpp +++ b/engines/dreamweb/stubs.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" #include "common/config-manager.h" @@ -578,7 +579,7 @@ void DreamWebEngine::dreamweb() { readSetData(); _wonGame = false; - loadSounds(0, "V99"); // basic sample + _sound->loadSounds(0, "V99"); // basic sample bool firstLoop = true; @@ -654,7 +655,7 @@ void DreamWebEngine::dreamweb() { _vars._location = 255; _vars._roomAfterDream = 1; _newLocation = 35; - _volume = 7; + _sound->volumeSet(7); loadRoom(); clearSprites(); initMan(); @@ -664,8 +665,7 @@ void DreamWebEngine::dreamweb() { initialInv(); _lastFlag = 32; startup1(); - _volumeTo = 0; - _volumeDirection = -1; + _sound->volumeChange(0, -1); _commandType = 255; } @@ -930,7 +930,7 @@ void DreamWebEngine::processTrigger() { void DreamWebEngine::useTimedText() { if (_previousTimedTemp._string) { // TODO: It might be nice to make subtitles wait for the speech - // to finish (_channel1Playing) when we're in speech+subtitles mode, + // to finish (_sound->isChannel1Playing()) when we're in speech+subtitles mode, // instead of waiting the pre-specified amount of time. @@ -967,9 +967,9 @@ void DreamWebEngine::useTimedText() { void DreamWebEngine::setupTimedTemp(uint8 textIndex, uint8 voiceIndex, uint8 x, uint8 y, uint16 countToTimed, uint16 timeCount) { if (hasSpeech() && voiceIndex != 0) { - if (loadSpeech('T', voiceIndex, 'T', textIndex)) { - playChannel1(50+12); - } + _speechLoaded = _sound->loadSpeech('T', voiceIndex, 'T', textIndex); + if (_speechLoaded) + _sound->playChannel1(50+12); if (_speechLoaded && !_subtitles) return; @@ -1846,7 +1846,7 @@ void DreamWebEngine::loadRoom() { _vars._location = _newLocation; const Room &room = g_roomData[_newLocation]; startLoading(room); - loadRoomsSample(); + _sound->loadRoomsSample(_roomsSample); switchRyanOn(); drawFlags(); @@ -2146,12 +2146,12 @@ void DreamWebEngine::atmospheres() { continue; if (a->_mapX != _mapX || a->_mapY != _mapY) continue; - if (a->_sound != _channel0Playing) { + if (a->_sound != _sound->getChannel0Playing()) { if (_vars._location == 45 && _vars._reelToWatch == 45) continue; // "web" - playChannel0(a->_sound, a->_repeat); + _sound->playChannel0(a->_sound, a->_repeat); // NB: The asm here reads // cmp reallocation,2 @@ -2161,21 +2161,21 @@ void DreamWebEngine::atmospheres() { // I'm interpreting this as if the cmp reallocation is below the jz if (_mapY == 0) { - _volume = 0; // "fullvol" + _sound->volumeSet(0); // "fullvol" return; } if (_realLocation == 2 && _mapX == 22 && _mapY == 10) - _volume = 5; // "louisvol" + _sound->volumeSet(5); // "louisvol" if (hasSpeech() && _realLocation == 14) { if (_mapX == 33) { - _volume = 0; // "ismad2" + _sound->volumeSet(0); // "ismad2" return; } if (_mapX == 22) { - _volume = 5; + _sound->volumeSet(5); return; } @@ -2184,19 +2184,19 @@ void DreamWebEngine::atmospheres() { if (_realLocation == 2) { if (_mapX == 22) { - _volume = 5; // "louisvol" + _sound->volumeSet(5); // "louisvol" return; } if (_mapX == 11) { - _volume = 0; // "fullvol" + _sound->volumeSet(0); // "fullvol" return; } } return; } - cancelCh0(); + _sound->cancelCh0(); } void DreamWebEngine::readKey() { @@ -2642,8 +2642,8 @@ void DreamWebEngine::showGun() { _numToFade = 128; hangOn(200); _roomsSample = 34; - loadRoomsSample(); - _volume = 0; + _sound->loadRoomsSample(_roomsSample); + _sound->volumeSet(0); GraphicsFile graphics; loadGraphicsFile(graphics, "G13"); createPanel2(); @@ -2653,7 +2653,7 @@ void DreamWebEngine::showGun() { graphics.clear(); fadeScreenUp(); hangOn(160); - playChannel0(12, 0); + _sound->playChannel0(12, 0); loadTempText("T83"); rollEndCreditsGameLost(); getRidOfTempText(); diff --git a/engines/dreamweb/talk.cpp b/engines/dreamweb/talk.cpp index 26eafdcb51..ca99269cc8 100644 --- a/engines/dreamweb/talk.cpp +++ b/engines/dreamweb/talk.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -67,9 +68,8 @@ void DreamWebEngine::talk() { redrawMainScrn(); workToScreenM(); if (_speechLoaded) { - cancelCh1(); - _volumeDirection = -1; - _volumeTo = 0; + _sound->cancelCh1(); + _sound->volumeChange(0, -1); } } @@ -99,12 +99,10 @@ void DreamWebEngine::startTalk() { printDirect(&str, 66, &y, 241, true); if (hasSpeech()) { - _speechLoaded = false; - loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); + _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', 64*(_character & 0x7F)); if (_speechLoaded) { - _volumeDirection = 1; - _volumeTo = 6; - playChannel1(50 + 12); + _sound->volumeChange(6, 1); + _sound->playChannel1(50 + 12); } } } @@ -155,9 +153,9 @@ void DreamWebEngine::doSomeTalk() { printDirect(str, 164, 64, 144, false); - loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); + _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); if (_speechLoaded) - playChannel1(62); + _sound->playChannel1(62); _pointerMode = 3; workToScreenM(); @@ -181,9 +179,9 @@ void DreamWebEngine::doSomeTalk() { convIcons(); printDirect(str, 48, 128, 144, false); - loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); + _speechLoaded = _sound->loadSpeech('R', _realLocation, 'C', (64 * (_character & 0x7F)) + _talkPos); if (_speechLoaded) - playChannel1(62); + _sound->playChannel1(62); _pointerMode = 3; workToScreenM(); @@ -220,11 +218,11 @@ bool DreamWebEngine::hangOnPQ() { // Quit conversation delPointer(); _pointerMode = 0; - cancelCh1(); + _sound->cancelCh1(); return true; } - if (_speechLoaded && _channel1Playing == 255) { + if (_speechLoaded && !_sound->isChannel1Playing()) { speechFlag++; if (speechFlag == 40) break; @@ -237,7 +235,7 @@ bool DreamWebEngine::hangOnPQ() { } void DreamWebEngine::redes() { - if (_channel1Playing != 255 || _talkMode != 2) { + if (_sound->isChannel1Playing() || _talkMode != 2) { blank(); return; } diff --git a/engines/dreamweb/titles.cpp b/engines/dreamweb/titles.cpp index 3ed31fe13a..fa6b1060fb 100644 --- a/engines/dreamweb/titles.cpp +++ b/engines/dreamweb/titles.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" #include "engines/util.h" @@ -32,38 +33,36 @@ void DreamWebEngine::endGame() { return; gettingShot(); getRidOfTempText(); - _volumeTo = 7; - _volumeDirection = 1; + _sound->volumeChange(7, 1); hangOn(200); } void DreamWebEngine::monkSpeaking() { _roomsSample = 35; - loadRoomsSample(); + _sound->loadRoomsSample(_roomsSample); GraphicsFile graphics; loadGraphicsFile(graphics, "G15"); clearWork(); showFrame(graphics, 160, 72, 0, 128); // show monk workToScreen(); - _volume = 7; - _volumeDirection = -1; - _volumeTo = hasSpeech() ? 5 : 0; - playChannel0(12, 255); + _sound->volumeSet(7); + _sound->volumeChange(hasSpeech() ? 5 : 0, -1); + _sound->playChannel0(12, 255); fadeScreenUps(); hangOn(300); // TODO: Subtitles+speech mode if (hasSpeech()) { for (int i = 40; i < 48; i++) { - loadSpeech('T', 83, 'T', i); + _speechLoaded = _sound->loadSpeech('T', 83, 'T', i); - playChannel1(50 + 12); + _sound->playChannel1(50 + 12); do { waitForVSync(); if (_quitRequested) return; - } while (_channel1Playing != 255); + } while (_sound->isChannel1Playing()); } } else { for (int i = 40; i <= 44; i++) { @@ -83,8 +82,7 @@ void DreamWebEngine::monkSpeaking() { } } - _volumeDirection = 1; - _volumeTo = 7; + _sound->volumeChange(7, 1); fadeScreenDowns(); hangOn(300); graphics.clear(); @@ -95,8 +93,7 @@ void DreamWebEngine::gettingShot() { clearPalette(); loadIntroRoom(); fadeScreenUps(); - _volumeTo = 0; - _volumeDirection = -1; + _sound->volumeChange(0, -1); runEndSeq(); clearBeforeLoad(); } @@ -127,7 +124,7 @@ void DreamWebEngine::bibleQuote() { return; // "biblequotearly" } - cancelCh0(); + _sound->cancelCh0(); _lastHardKey = 0; } @@ -147,10 +144,9 @@ void DreamWebEngine::intro() { _newLocation = 50; clearPalette(); loadIntroRoom(); - _volume = 7; - _volumeDirection = -1; - _volumeTo = hasSpeech() ? 4 : 0; - playChannel0(12, 255); + _sound->volumeSet(7); + _sound->volumeChange(hasSpeech() ? 4 : 0, -1); + _sound->playChannel0(12, 255); fadeScreenUps(); runIntroSeq(); @@ -286,14 +282,14 @@ void DreamWebEngine::set16ColPalette() { void DreamWebEngine::realCredits() { _roomsSample = 33; - loadRoomsSample(); - _volume = 0; + _sound->loadRoomsSample(_roomsSample); + _sound->volumeSet(0); initGraphics(640, 480, true); hangOn(35); showPCX("I01"); - playChannel0(12, 0); + _sound->playChannel0(12, 0); hangOne(2); @@ -319,7 +315,7 @@ void DreamWebEngine::realCredits() { } showPCX("I02"); - playChannel0(12, 0); + _sound->playChannel0(12, 0); hangOne(2); if (_lastHardKey == 1) { @@ -344,7 +340,7 @@ void DreamWebEngine::realCredits() { } showPCX("I03"); - playChannel0(12, 0); + _sound->playChannel0(12, 0); hangOne(2); if (_lastHardKey == 1) { @@ -369,7 +365,7 @@ void DreamWebEngine::realCredits() { } showPCX("I04"); - playChannel0(12, 0); + _sound->playChannel0(12, 0); hangOne(2); if (_lastHardKey == 1) { @@ -394,7 +390,7 @@ void DreamWebEngine::realCredits() { } showPCX("I05"); - playChannel0(12, 0); + _sound->playChannel0(12, 0); hangOne(2); if (_lastHardKey == 1) { @@ -427,7 +423,7 @@ void DreamWebEngine::realCredits() { return; // "realcreditsearly" } - playChannel0(13, 0); + _sound->playChannel0(13, 0); hangOne(350); if (_lastHardKey == 1) { diff --git a/engines/dreamweb/use.cpp b/engines/dreamweb/use.cpp index e59843539f..995eef04cd 100644 --- a/engines/dreamweb/use.cpp +++ b/engines/dreamweb/use.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -201,13 +202,13 @@ void DreamWebEngine::edensCDPlayer() { } void DreamWebEngine::hotelBell() { - playChannel1(12); + _sound->playChannel1(12); showFirstUse(); putBackObStuff(); } void DreamWebEngine::playGuitar() { - playChannel1(14); + _sound->playChannel1(14); showFirstUse(); putBackObStuff(); } @@ -273,13 +274,13 @@ void DreamWebEngine::useHatch() { } void DreamWebEngine::wheelSound() { - playChannel1(17); + _sound->playChannel1(17); showFirstUse(); putBackObStuff(); } void DreamWebEngine::callHotelLift() { - playChannel1(12); + _sound->playChannel1(12); showFirstUse(); _vars._countToOpen = 8; _getBack = 1; @@ -382,7 +383,7 @@ void DreamWebEngine::sitDownInBar() { } void DreamWebEngine::useDryer() { - playChannel1(12); + _sound->playChannel1(12); showFirstUse(); _getBack = 1; } @@ -887,7 +888,7 @@ void DreamWebEngine::usePlate() { if (compare(_withObject, _withType, "SCRW")) { // Unscrew plate - playChannel1(20); + _sound->playChannel1(20); showFirstUse(); placeSetObject(28); placeSetObject(24); @@ -992,7 +993,7 @@ void DreamWebEngine::useCart() { removeSetObject(_command); placeSetObject(_command + 1); _vars._progressPoints++; - playChannel1(17); + _sound->playChannel1(17); showFirstUse(); _getBack = 1; } @@ -1035,7 +1036,7 @@ void DreamWebEngine::openHotelDoor() { if (defaultUseHandler("KEYA")) return; - playChannel1(16); + _sound->playChannel1(16); showFirstUse(); _vars._lockStatus = 0; _getBack = 1; @@ -1045,7 +1046,7 @@ void DreamWebEngine::openHotelDoor2() { if (defaultUseHandler("KEYA")) return; - playChannel1(16); + _sound->playChannel1(16); showFirstUse(); putBackObStuff(); } @@ -1067,7 +1068,7 @@ void DreamWebEngine::usePoolReader() { showSecondUse(); putBackObStuff(); } else { - playChannel1(17); + _sound->playChannel1(17); showFirstUse(); _vars._countToOpen = 6; _getBack = 1; @@ -1088,7 +1089,7 @@ void DreamWebEngine::useCardReader1() { putBackObStuff(); } else { // Get cash - playChannel1(16); + _sound->playChannel1(16); showPuzText(18, 300); _vars._progressPoints++; _vars._card1Money = 12432; @@ -1113,7 +1114,7 @@ void DreamWebEngine::useCardReader2() { showPuzText(22, 300); putBackObStuff(); } else { - playChannel1(18); + _sound->playChannel1(18); showPuzText(19, 300); placeSetObject(94); _vars._gunPassFlag = 1; @@ -1136,7 +1137,7 @@ void DreamWebEngine::useCardReader3() { showPuzText(26, 300); putBackObStuff(); } else { - playChannel1(16); + _sound->playChannel1(16); showPuzText(25, 300); _vars._progressPoints++; _vars._card1Money -= 8300; @@ -1232,7 +1233,7 @@ void DreamWebEngine::useControl() { } if (compare(_withObject, _withType, "KEYA")) { // Right key - playChannel1(16); + _sound->playChannel1(16); if (_vars._location == 21) { // Going down showPuzText(3, 300); _newLocation = 30; @@ -1257,7 +1258,7 @@ void DreamWebEngine::useControl() { placeSetObject(30); removeSetObject(16); removeSetObject(17); - playChannel1(14); + _sound->playChannel1(14); showPuzText(10, 300); _vars._progressPoints++; _getBack = 1; @@ -1375,7 +1376,7 @@ void DreamWebEngine::runTap() { // Fill cup from tap DynObject *exObject = getExAd(_withObject); exObject->objId[3] = 'F'-'A'; // CUPE (empty cup) -> CUPF (full cup) - playChannel1(8); + _sound->playChannel1(8); showPuzText(57, 300); putBackObStuff(); return; diff --git a/engines/dreamweb/vgafades.cpp b/engines/dreamweb/vgafades.cpp index 6f9fd5f53c..c8f05641b5 100644 --- a/engines/dreamweb/vgafades.cpp +++ b/engines/dreamweb/vgafades.cpp @@ -20,6 +20,7 @@ * */ +#include "dreamweb/sound.h" #include "dreamweb/dreamweb.h" namespace DreamWeb { @@ -123,7 +124,7 @@ void DreamWebEngine::fadeUpMonFirst() { _colourPos = 0; _numToFade = 128; hangOn(64); - playChannel1(26); + _sound->playChannel1(26); hangOn(64); } -- cgit v1.2.3