From 6f38c1e55dd9d9ad764faf123c3ee01ae23d7ffc Mon Sep 17 00:00:00 2001 From: Ben Castricum Date: Tue, 29 Nov 2016 11:43:57 +0100 Subject: ALL: game state => saved game --- engines/engine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/engine.cpp') diff --git a/engines/engine.cpp b/engines/engine.cpp index aac9c8c717..bb51e77f0d 100644 --- a/engines/engine.cpp +++ b/engines/engine.cpp @@ -539,7 +539,7 @@ void Engine::openMainMenuDialog() { if (_saveSlotToLoad >= 0) { Common::Error status = loadGameState(_saveSlotToLoad); if (status.getCode() != Common::kNoError) { - Common::String failMessage = Common::String::format(_("Gamestate load failed (%s)! " + Common::String failMessage = Common::String::format(_("Failed to load saved game (%s)! " "Please consult the README for basic information, and for " "instructions on how to obtain further assistance."), status.getDesc().c_str()); GUI::MessageDialog dialog(failMessage); -- cgit v1.2.3