From 258901bab96f0050385a9912c8ea0fe2a41b2d6f Mon Sep 17 00:00:00 2001 From: Nicola Mettifogo Date: Wed, 19 Sep 2007 08:40:12 +0000 Subject: Merged common/stdafx.h into common/scummsys.h. All referencing files have been updated. svn-id: r28966 --- engines/engine.h | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'engines/engine.h') diff --git a/engines/engine.h b/engines/engine.h index f9aeb7718f..36b04e464d 100644 --- a/engines/engine.h +++ b/engines/engine.h @@ -25,7 +25,6 @@ #ifndef BASE_ENGINE_H #define BASE_ENGINE_H -#include "common/stdafx.h" #include "common/scummsys.h" #include "common/str.h" @@ -60,7 +59,7 @@ private: * The autosave interval, given in second. Used by shouldPerformAutoSave. */ int _autosavePeriod; - + /** * The pause level, 0 means 'running', a positive value indicates * how often the engine has been paused (and hence how often it has @@ -95,7 +94,7 @@ public: * invoke the debugger when a severe error is reported. */ virtual GUI::Debugger *getDebugger() { return 0; } - + /** * Pause or resume the engine. This should stop/resume any audio playback * and other stuff. Called right before the system runs a global dialog @@ -108,7 +107,7 @@ public: * @param pause true to pause the engine, false to resume it */ void pauseEngine(bool pause); - + /** * Return whether the engine is currently paused or not. */ @@ -127,7 +126,7 @@ public: /** Initialized graphics and shows error message. */ void GUIErrorMessage(const Common::String msg); - + /** * Actual implementation of pauseEngine by subclasses. See there * for details. -- cgit v1.2.3