From 0ba2fbc2d0f40d0e25dac7ea4c2e043a0ec2bff8 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 19 Nov 2013 18:53:17 -0800 Subject: FULLPIPE: More work on scene02 --- engines/fullpipe/floaters.cpp | 45 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 engines/fullpipe/floaters.cpp (limited to 'engines/fullpipe/floaters.cpp') diff --git a/engines/fullpipe/floaters.cpp b/engines/fullpipe/floaters.cpp new file mode 100644 index 0000000000..384bfa2150 --- /dev/null +++ b/engines/fullpipe/floaters.cpp @@ -0,0 +1,45 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "fullpipe/fullpipe.h" +#include "fullpipe/floaters.h" + +namespace Fullpipe { + +void Floaters::init(GameVar *var) { + warning("STUB: Floaters::init()"); +} + +void Floaters::genFlies(Scene *sc, int x, int y, int a5, int a6) { + warning("STUB: Floaters::genFlies()"); +} + +void Floaters::update() { + warning("STUB: Floaters::update()"); +} + +void Floaters::stopAll() { + warning("STUB: Floaters::stopAll()"); +} + + +} // End of namespace Fullpipe -- cgit v1.2.3