From ffe2c802c471826913e79333a979d41c94a9cc67 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 18 Sep 2016 00:59:40 +0200 Subject: FULLPIPE: Save header, remove debug leftovers --- engines/fullpipe/gameloader.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/fullpipe/gameloader.cpp') diff --git a/engines/fullpipe/gameloader.cpp b/engines/fullpipe/gameloader.cpp index 5d204bf0cd..8524a8ddf5 100644 --- a/engines/fullpipe/gameloader.cpp +++ b/engines/fullpipe/gameloader.cpp @@ -651,7 +651,6 @@ void GameLoader::writeSavegame(Scene *sc, const char *fname) { v->_parentVarObj = 0; v->_nextVarObj = 0; v->_prevVarObj = 0; - warning("NULLIFIED"); } archive->writeObject(v); @@ -683,6 +682,8 @@ void GameLoader::writeSavegame(Scene *sc, const char *fname) { // Now dump it into save file Common::OutSaveFile *saveFile = g_system->getSavefileManager()->openForSaving(fname); + saveFile->write(&header, sizeof(header)); + saveFile->write(stream.getData(), stream.size()); saveFile->finalize(); -- cgit v1.2.3