From a6d71c941d9ee2c63f7af6f447862c172544f843 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 18 Sep 2016 09:37:05 +0200 Subject: FULLPIPE: Moved save-related functions to statesaver.cpp --- engines/fullpipe/gameloader.h | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'engines/fullpipe/gameloader.h') diff --git a/engines/fullpipe/gameloader.h b/engines/fullpipe/gameloader.h index b0347caa51..fc5db9c62c 100644 --- a/engines/fullpipe/gameloader.h +++ b/engines/fullpipe/gameloader.h @@ -80,6 +80,14 @@ struct FullpipeSavegameHeader { Graphics::Surface *thumbnail; }; +struct SaveHeader { + int32 saveSize; + char magic[32]; + int32 updateCounter; + int32 unkField; + int32 encSize; +}; + class GameLoader : public CObject { public: GameLoader(); @@ -101,8 +109,6 @@ class GameLoader : public CObject { void readSavegame(const char *fname); void writeSavegame(Scene *sc, const char *fname); - void writeObject(Common::WriteStream *stream, GameVar *); - void restoreDefPicAniInfos(); GameProject *_gameProject; -- cgit v1.2.3