From 25f13b5dab0948c9934f5fcbabb5f84f9c9072aa Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 20 Sep 2016 23:03:10 +0200 Subject: FULLPIPE: Fix Debug screen functionality --- engines/fullpipe/scenes/sceneDbg.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/fullpipe') diff --git a/engines/fullpipe/scenes/sceneDbg.cpp b/engines/fullpipe/scenes/sceneDbg.cpp index bd53f5749f..9df8c2766b 100644 --- a/engines/fullpipe/scenes/sceneDbg.cpp +++ b/engines/fullpipe/scenes/sceneDbg.cpp @@ -42,7 +42,7 @@ void sceneDbgMenu_initScene(Scene *sc) { GameObject *sceneHandlerDbgMenu_getObjectAtXY(int x, int y) { if (g_fp->_currentScene) - for (uint i = 0; i < g_fp->_currentScene->_picObjList.size(); i++) { + for (uint i = 1; i < g_fp->_currentScene->_picObjList.size(); i++) { PictureObject *pic = (PictureObject *)g_fp->_currentScene->_picObjList[i]; if (x >= pic->_ox && y >= pic->_oy) { -- cgit v1.2.3