From 76e25b635d49d9a18518a86609434c02b180498d Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 28 Aug 2016 12:44:28 +0200 Subject: FULLPIPE: Added debugging to scene3 --- engines/fullpipe/fullpipe.cpp | 1 + engines/fullpipe/fullpipe.h | 3 ++- engines/fullpipe/scenes/scene03.cpp | 8 ++++++++ 3 files changed, 11 insertions(+), 1 deletion(-) (limited to 'engines/fullpipe') diff --git a/engines/fullpipe/fullpipe.cpp b/engines/fullpipe/fullpipe.cpp index b41d0ed894..9658199930 100644 --- a/engines/fullpipe/fullpipe.cpp +++ b/engines/fullpipe/fullpipe.cpp @@ -56,6 +56,7 @@ FullpipeEngine::FullpipeEngine(OSystem *syst, const ADGameDescription *gameDesc) DebugMan.addDebugChannel(kDebugMemory, "memory", "Memory management"); DebugMan.addDebugChannel(kDebugEvents, "events", "Event handling"); DebugMan.addDebugChannel(kDebugInventory, "inventory", "Inventory"); + DebugMan.addDebugChannel(kDebugSceneLogic, "scenelogic", "Scene Logic"); // Setup mixer if (!_mixer->isReady()) { diff --git a/engines/fullpipe/fullpipe.h b/engines/fullpipe/fullpipe.h index e4e2e477d5..09c9559199 100644 --- a/engines/fullpipe/fullpipe.h +++ b/engines/fullpipe/fullpipe.h @@ -56,7 +56,8 @@ enum { kDebugMemory = 1 << 4, kDebugEvents = 1 << 5, kDebugBehavior = 1 << 6, - kDebugInventory = 1 << 7 + kDebugInventory = 1 << 7, + kDebugSceneLogic = 1 << 8 }; class BehaviorManager; diff --git a/engines/fullpipe/scenes/scene03.cpp b/engines/fullpipe/scenes/scene03.cpp index e6c9fa3bbd..e374c87971 100644 --- a/engines/fullpipe/scenes/scene03.cpp +++ b/engines/fullpipe/scenes/scene03.cpp @@ -48,6 +48,8 @@ void FullpipeEngine::setSwallowedEggsState() { } void scene03_initScene(Scene *sc) { + debugC(1, kDebugSceneLogic, "scene03_initScene()"); + g_vars->scene03_eggeater = sc->getStaticANIObject1ById(ANI_EGGEATER, -1); g_vars->scene03_domino = sc->getStaticANIObject1ById(ANI_DOMINO_3, -1); @@ -60,6 +62,9 @@ void scene03_initScene(Scene *sc) { g_fp->lift_setButton(sO_Level2, ST_LBN_2N); g_fp->lift_init(sc, QU_SC3_ENTERLIFT, QU_SC3_EXITLIFT); + + debugC(2, kDebugSceneLogic, "scene03: egg1: %d egg2: %d egg3: %d", g_vars->swallowedEgg1->_value.intValue, + g_vars->swallowedEgg2->_value.intValue, g_vars->swallowedEgg3->_value.intValue); } void scene03_setEaterState() { @@ -90,10 +95,13 @@ void sceneHandler03_eaterFat() { void sceneHandler03_swallowEgg(int item) { if (!g_vars->swallowedEgg1->_value.intValue) { g_vars->swallowedEgg1->_value.intValue = item; + debugC(2, kDebugSceneLogic, "scene03: setting egg1: %d", g_vars->swallowedEgg1->_value.intValue); } else if (!g_vars->swallowedEgg2->_value.intValue) { g_vars->swallowedEgg2->_value.intValue = item; + debugC(2, kDebugSceneLogic, "scene03: setting egg2: %d", g_vars->swallowedEgg2->_value.intValue); } else if (!g_vars->swallowedEgg3->_value.intValue) { g_vars->swallowedEgg3->_value.intValue = item; + debugC(2, kDebugSceneLogic, "scene03: setting egg3: %d", g_vars->swallowedEgg3->_value.intValue); g_fp->setObjectState(sO_EggGulperGaveCoin, g_fp->getObjectEnumState(sO_EggGulperGaveCoin, sO_Yes)); -- cgit v1.2.3