From 812f3c8a05373eec82423684bd855cde2a9c0ada Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Fri, 27 Dec 2013 21:43:20 +0200 Subject: FULLPIPE: Plug scene11 in --- engines/fullpipe/scenes.cpp | 2 -- engines/fullpipe/scenes.h | 5 +++++ 2 files changed, 5 insertions(+), 2 deletions(-) (limited to 'engines/fullpipe') diff --git a/engines/fullpipe/scenes.cpp b/engines/fullpipe/scenes.cpp index 260d7a0292..aee494bb92 100644 --- a/engines/fullpipe/scenes.cpp +++ b/engines/fullpipe/scenes.cpp @@ -437,7 +437,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { _updateCursorCallback = scene10_updateCursor; break; -#if 0 case SC_11: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_11"); scene->preloadMovements(sceneVar); @@ -449,7 +448,6 @@ bool FullpipeEngine::sceneSwitcher(EntranceInfo *entrance) { scene11_setupMusic(); _updateCursorCallback = scene11_updateCursor; break; -#endif case SC_12: sceneVar = _gameLoader->_gameVar->getSubVarByName("SC_12"); diff --git a/engines/fullpipe/scenes.h b/engines/fullpipe/scenes.h index 2ac2104df9..582efa2271 100644 --- a/engines/fullpipe/scenes.h +++ b/engines/fullpipe/scenes.h @@ -72,6 +72,11 @@ void scene10_initScene(Scene *sc); int sceneHandler10(ExCommand *cmd); int scene10_updateCursor(); +void scene11_initScene(Scene *sc); +void scene11_setupMusic(); +int sceneHandler11(ExCommand *cmd); +int scene11_updateCursor(); + void scene12_initScene(Scene *sc); int sceneHandler12(ExCommand *ex); -- cgit v1.2.3