From cec1f1336e6253b86d6fedeac015976970daa1f9 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Tue, 6 Sep 2016 21:18:02 +0200 Subject: FULLPIPE: Further fixes to scene09. Now balls fly as expected --- engines/fullpipe/scenes/scene09.cpp | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) (limited to 'engines/fullpipe') diff --git a/engines/fullpipe/scenes/scene09.cpp b/engines/fullpipe/scenes/scene09.cpp index 39180710c0..f9cf58d9df 100644 --- a/engines/fullpipe/scenes/scene09.cpp +++ b/engines/fullpipe/scenes/scene09.cpp @@ -104,9 +104,7 @@ void scene09_initScene(Scene *sc) { g_vars->scene09_sceneBalls.clear(); - g_vars->scene09_sceneBalls.push_back(new StaticANIObject(sc->getStaticANIObject1ById(ANI_BALL9, -1))); - - StaticANIObject *newball = g_vars->scene09_sceneBalls.front(); + StaticANIObject *newball = new StaticANIObject(sc->getStaticANIObject1ById(ANI_BALL9, -1)); newball->setAlpha(0xc8); for (int i = 0; i < 4; i++) { @@ -343,8 +341,6 @@ void sceneHandler09_ballExplode(uint num) { if (!mq->chain(ball)) delete mq; - - //g_vars->scene09_sceneBalls.pop_back(); } void sceneHandler09_checkHangerCollide() { -- cgit v1.2.3