From ff50ea73bf98445faf30cfda2482d532ed5c2a38 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Wed, 5 Feb 2014 23:51:27 +0200 Subject: FULLPIPE: Implement sceneHandler27_knockBats() --- engines/fullpipe/constants.h | 1 + engines/fullpipe/scenes/scene27.cpp | 52 +++++++++++++++++++++++++++++++++++-- 2 files changed, 51 insertions(+), 2 deletions(-) (limited to 'engines/fullpipe') diff --git a/engines/fullpipe/constants.h b/engines/fullpipe/constants.h index 92d66933af..730dc7194e 100644 --- a/engines/fullpipe/constants.h +++ b/engines/fullpipe/constants.h @@ -1102,6 +1102,7 @@ namespace Fullpipe { #define QU_DRV_GIVEVENT 2040 #define QU_MID_CLEANVENT 4583 #define QU_SC27_SHOWBET 3368 +#define SND_27_026 4127 #define SND_27_027 4128 #define SND_27_044 4687 #define ST_BTA_FALL 2054 diff --git a/engines/fullpipe/scenes/scene27.cpp b/engines/fullpipe/scenes/scene27.cpp index ef765bed09..6ca0cb8fc0 100644 --- a/engines/fullpipe/scenes/scene27.cpp +++ b/engines/fullpipe/scenes/scene27.cpp @@ -362,8 +362,56 @@ bool sceneHandler27_batCalcDistance(int bat1, int bat2) { return sqrt(ax * ax * 0.25 + ay * ay) * 54.0 > sqrt(dx * dx + dy * dy); } -void sceneHandler27_knockBats(int bat1, int bat2) { - warning("STUB: sceneHandler27_knockBats()"); +void sceneHandler27_knockBats(int bat1n, int bat2n) { + Bat *bat1 = g_vars->scene27_bats[bat1n]; + Bat *bat2 = g_vars->scene27_bats[bat2n]; + + if (0.0 != bat1->power) { + double rndF = (double)g_fp->_rnd->getRandomNumber(32767) * 0.0000009155552842799158 - 0.015 + + atan2(bat2->currX - bat1->currX, bat2->currY - bat1->currY); + double rndCos = cos(rndF); + double rndSin = sin(rndF); + + double pow1x = cos(bat1->field_10 - rndF) * (double)((int)(bat2->currX - bat1->currX) >= 0 ? 1 : -1) * bat1->power; + double pow1y = sin(bat1->field_10 - rndF) * (double)((int)(bat2->currY - bat1->currY) >= 0 ? 1 : -1) * bat1->power; + + bat1->powerCos -= pow1x * 1.1; + bat1->powerSin -= pow1y * 1.1; + + rndF = ((double)g_fp->_rnd->getRandomNumber(32767) * 0.0000009155552842799158 - 0.015 + + atan2(bat1->currX - bat2->currX, bat1->currY - bat2->currY)); + double pow2x = cos(bat2->field_10 - rndF) * (double)((int)(bat1->currX - bat2->currX) >= 0 ? 1 : -1) * bat2->power; + double pow2y = sin(bat2->field_10 - rndF) * (double)((int)(bat1->currY - bat2->currY) >= 0 ? 1 : -1) * bat2->power; + + bat2->powerCos -= pow2x * 1.1; + bat2->powerSin -= pow2y * 1.1; + + double dy = bat1->currY - bat2->currY; + double dx = bat1->currX - bat2->currX; + double dist = (sqrt(rndSin * rndSin * 0.25 + rndCos * rndCos) * 54.0 - sqrt(dx * dx + dy * dy)) / cos(rndF - bat1->field_10); + bat1->currX -= cos(bat1->field_10) * (dist + 1.0); + bat1->currY -= sin(bat1->field_10) * (dist + 1.0); + bat1->powerCos += pow2x * 0.64; + + if (bat1->currX <= 500.0) + bat1->powerSin = 0.0; + else + bat1->powerSin += pow2y * 0.64; + + bat1->field_10 = atan2(bat1->powerCos, bat1->powerSin); + bat1->power = sqrt(bat1->powerCos * bat1->powerCos + bat1->powerSin * bat1->powerSin); + bat2->powerCos += pow1x * 0.64; + + if (bat2->currX <= 500.0) + bat2->powerSin = 0; + else + bat2->powerSin += pow1y * 0.64; + + bat2->field_10 = atan2(bat2->powerCos, bat2->powerSin); + bat2->power = sqrt(bat2->powerCos * bat2->powerCos + bat2->powerSin * bat2->powerSin); + + g_fp->playSound(SND_27_026, 0); + } } void sceneHandler27_batSetColors(int batn) { -- cgit v1.2.3