From cd7cf4141425e3e77b164d2dbcbae8de1eacb035 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Tue, 25 Jun 2019 21:18:44 -0700 Subject: GLK: ALAN3: Initial files commit --- engines/glk/alan3/attribute.cpp | 63 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 engines/glk/alan3/attribute.cpp (limited to 'engines/glk/alan3/attribute.cpp') diff --git a/engines/glk/alan3/attribute.cpp b/engines/glk/alan3/attribute.cpp new file mode 100644 index 0000000000..1e5a6dd2db --- /dev/null +++ b/engines/glk/alan3/attribute.cpp @@ -0,0 +1,63 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "glk/alan3/attribute.h" +#include "glk/alan3/syserr.h" +#include "glk/alan3/current.h" +#include "glk/alan3/lists.h" + +namespace Glk { +namespace Alan3 { + +/*----------------------------------------------------------------------*/ +static AttributeEntry *findAttribute(AttributeEntry *attributeTable, int attributeCode) +{ + AttributeEntry *attribute = attributeTable; + while (attribute->code != attributeCode) { + attribute++; + if (isEndOfArray(attribute)) + syserr("Attribute not found."); + } + return attribute; +} + + +/*======================================================================*/ +Aptr getAttribute(AttributeEntry *attributeTable, int attributeCode) +{ + AttributeEntry *attribute = findAttribute(attributeTable, attributeCode); + + return attribute->value; +} + + +/*======================================================================*/ +void setAttribute(AttributeEntry *attributeTable, int attributeCode, Aptr newValue) +{ + AttributeEntry *attribute = findAttribute(attributeTable, attributeCode); + + attribute->value = newValue; + gameStateChanged = TRUE; +} + +} // End of namespace Alan3 +} // End of namespace Glk -- cgit v1.2.3