From d546847b5a02f020f816d556ca16ee0df8a04756 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Fri, 18 Mar 2016 07:48:29 +0100 Subject: GNAP: More renaming in resource.h --- engines/gnap/resource.cpp | 26 +++++++++++++------------- 1 file changed, 13 insertions(+), 13 deletions(-) (limited to 'engines/gnap/resource.cpp') diff --git a/engines/gnap/resource.cpp b/engines/gnap/resource.cpp index e1d991afa5..17fe8f918a 100644 --- a/engines/gnap/resource.cpp +++ b/engines/gnap/resource.cpp @@ -43,14 +43,14 @@ void SequenceFrame::loadFromStream(Common::MemoryReadStream &stream) { // SequenceAnimation void SequenceAnimation::loadFromStream(Common::MemoryReadStream &stream) { - field_0 = stream.readUint16LE(); - field_2 = stream.readUint16LE(); - field_4 = stream.readUint32LE(); - framesCount = stream.readUint16LE(); - field_A = stream.readUint16LE(); - debug(1, "SequenceAnimation() framesCount: %d", framesCount); - frames = new SequenceFrame[framesCount]; - for (int i = 0; i < framesCount; ++i) + _unusedVal1 = stream.readUint16LE(); + _unusedVal2 = stream.readUint16LE(); + _additionalDelay = stream.readUint32LE(); + _framesCount = stream.readUint16LE(); + _maxTotalDuration = stream.readUint16LE(); + debug(1, "SequenceAnimation() framesCount: %d", _framesCount); + frames = new SequenceFrame[_framesCount]; + for (int i = 0; i < _framesCount; ++i) frames[i].loadFromStream(stream); } @@ -58,11 +58,11 @@ void SequenceAnimation::loadFromStream(Common::MemoryReadStream &stream) { SequenceResource::SequenceResource(int resourceId, byte *data, uint32 size) { Common::MemoryReadStream stream(data, size, DisposeAfterUse::NO); - _field_0 = stream.readUint32LE(); + _unusedVal1 = stream.readUint32LE(); _sequenceId = stream.readUint32LE(); - _field_8 = stream.readUint32LE(); + _defaultId = stream.readUint32LE(); _sequenceId2 = stream.readUint32LE(); - _field_10 = stream.readUint32LE(); + _defaultId2 = stream.readUint32LE(); _flags = stream.readUint32LE(); _totalDuration = stream.readUint32LE(); _xOffs = stream.readUint16LE(); @@ -91,8 +91,8 @@ SpriteResource::SpriteResource(int resourceId, byte *data, uint32 size) { _data = data; _width = READ_LE_UINT16(_data); _height = READ_LE_UINT16(_data + 2); - _unk1 = READ_LE_UINT16(_data + 4); - _unk2 = READ_LE_UINT16(_data + 6); + _unknownVal1 = READ_LE_UINT16(_data + 4); + _unknownVal2 = READ_LE_UINT16(_data + 6); _transparent = READ_LE_UINT16(_data + 8); _colorsCount = READ_LE_UINT16(_data + 10); _palette = (uint32*)(_data + 12); -- cgit v1.2.3