From 558ab62fd7e526af549f82b92cc820f46faf2fcd Mon Sep 17 00:00:00 2001 From: Strangerke Date: Mon, 11 Apr 2016 23:37:24 +0200 Subject: GNAP: Enforce the use of a boolean when calling playSound() --- engines/gnap/scenes/scene00.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/gnap/scenes/scene00.cpp') diff --git a/engines/gnap/scenes/scene00.cpp b/engines/gnap/scenes/scene00.cpp index c53f58c99a..8291546691 100644 --- a/engines/gnap/scenes/scene00.cpp +++ b/engines/gnap/scenes/scene00.cpp @@ -136,7 +136,7 @@ void GnapEngine::scene00_run() { else { _gameSys->insertSequence(animIdArr[index], 2, 0, 0, kSeqNone, 0, 0, 0); if (index == 2) { - playSound(0x10000, 0); + playSound(0x10000, false); _gameSys->insertSequence(0x359, 2, 0, 0, 0, 0, 0, 0); } else if (index == 3) _gameSys->insertSequence(0x35B, 2, 0, 0, kSeqNone, 0, 0, 0); -- cgit v1.2.3