From a2d45c70e9419cedb2e71a46d408cb19c720b6c2 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sat, 30 Apr 2016 15:46:34 +0200 Subject: GNAP: For consistancy, use hex values for playSound calls --- engines/gnap/scenes/arcade.cpp | 24 ++++++++++++------------ engines/gnap/scenes/group0.cpp | 6 +++--- engines/gnap/scenes/group1.cpp | 2 +- 3 files changed, 16 insertions(+), 16 deletions(-) (limited to 'engines/gnap/scenes') diff --git a/engines/gnap/scenes/arcade.cpp b/engines/gnap/scenes/arcade.cpp index f16fc6d2a7..196d99a7f8 100644 --- a/engines/gnap/scenes/arcade.cpp +++ b/engines/gnap/scenes/arcade.cpp @@ -189,7 +189,7 @@ void Scene49::updateObstacle(int id) { obstacle._currSequenceId, obstacle._currId, kSeqSyncWait, 0, 0, -50); obstacle._currSequenceId = obstacle._collisionSequenceId; - _vm->playSound(224, false); + _vm->playSound(0xE0, false); increaseScore(30); } else if ((obstacle._laneNum == 1 && _truckSequenceId == 0xB0) || (obstacle._laneNum == 2 && (_truckSequenceId == 0xB1 || _truckSequenceId == 0xB2)) || @@ -211,7 +211,7 @@ void Scene49::updateObstacle(int id) { _truckSequenceId = obstacle._collisionSequenceId; _truckId = 256; obstacle._currSequenceId = obstacle._passedSequenceId; - _vm->playSound(225, false); + _vm->playSound(0xE1, false); decreaseScore(30); } } else { @@ -229,7 +229,7 @@ void Scene49::updateObstacle(int id) { obstacle._currSequenceId, obstacle._currId, kSeqSyncWait, 0, 0, -50); obstacle._currSequenceId = obstacle._collisionSequenceId; - _vm->playSound(224, false); + _vm->playSound(0xE0, false); increaseScore(30); } } else if (obstacle._splashSequenceId) { @@ -1323,7 +1323,7 @@ void Scene51::updateItemAnimation(Scene51Item *item, int index) { } else { _vm->_gameSys->removeSequence(item->_currSequenceId, item->_id, true); _vm->_gameSys->setAnimation(0, 0, index + 1); - _vm->playSound(218, false); + _vm->playSound(0xDA, false); if (incCashAmount(item->_currSequenceId) == 1995) { winMinigame(); _vm->_sceneDone = true; @@ -1520,7 +1520,7 @@ void Scene51::playIntroAnim() { _platypusSequenceId = _platypusNextSequenceId; ++soundCtr; if (soundCtr % 4 == 0) - _vm->playSound(214, false); + _vm->playSound(0xD6, false); } _platypusNextSequenceId = 0x75; @@ -1538,7 +1538,7 @@ void Scene51::playIntroAnim() { } else { ++soundCtr; if (soundCtr % 4 == 0) - _vm->playSound(214, false); + _vm->playSound(0xD6, false); } } waitForAnim(0); @@ -1596,7 +1596,7 @@ int Scene51::incCashAmount(int sequenceId) { void Scene51::winMinigame() { updateCash(1995); - _vm->playSound(218, false); + _vm->playSound(0xDA, false); // TODO delayTicksA(1, 5); _vm->_newSceneNum = 48; _vm->invRemove(kItemBanana); @@ -1769,7 +1769,7 @@ void Scene51::run() { } else { ++soundCtr; if (soundCtr % 4 == 0) - _vm->playSound(214, false); + _vm->playSound(0xD6, false); } } } else { @@ -1821,7 +1821,7 @@ void Scene51::run() { } else { ++soundCtr; if (soundCtr % 4 == 0) - _vm->playSound(214, false); + _vm->playSound(0xD6, false); } } } else { @@ -1890,7 +1890,7 @@ void Scene52::update() { if (_liveAlienRows == 0 && !_alienSingle) { _alienWave = false; - _vm->playSound(48, false); + _vm->playSound(0x30, false); ++_alienCounter; if (_alienCounter != 3) { _vm->_timers[0] = 50; @@ -2256,7 +2256,7 @@ int Scene52::updateHitAlien() { if (hitAlienNum != -1 && _items[rowNum][hitAlienNum] >= 0) { _gameScore = ((_items[rowNum][hitAlienNum] - 24) % 3 + _gameScore + 1) % 1000; _items[rowNum][hitAlienNum] = -2; - _vm->playSound(44, false); + _vm->playSound(0x2C, false); _vm->_gameSys->insertSequence(0x21, 266, 0, 0, kSeqNone, 0, _alienLeftX + hitAlienNum * _alienWidth + _alienRowXOfs[rowNum] - 10, ya - _alienHeight); result = 1; @@ -2470,7 +2470,7 @@ void Scene52::shipExplode() { if (!_aliensCount) { _vm->_gameSys->setAnimation(0, 0, 7); _vm->_gameSys->removeSequence(_ufoSequenceId, 256, true); - _vm->playSound(44, false); + _vm->playSound(0x2C, false); _vm->_gameSys->insertSequence(0x21, 266, 0, 0, kSeqNone, 0, _shipPosX, _arcadeScreenBottom); _aliensCount = 1; _vm->playSound(0x31, false); diff --git a/engines/gnap/scenes/group0.cpp b/engines/gnap/scenes/group0.cpp index 68c962b999..d7f8aecfd2 100644 --- a/engines/gnap/scenes/group0.cpp +++ b/engines/gnap/scenes/group0.cpp @@ -319,9 +319,9 @@ void Scene01::updateAnimations() { break; case kAS01LookPigs: - _vm->playSound(138, false); - _vm->playSound(139, false); - _vm->playSound(140, false); + _vm->playSound(0x8A, false); + _vm->playSound(0x8B, false); + _vm->playSound(0x8C, false); _vm->_gnapActionStatus = -1; break; diff --git a/engines/gnap/scenes/group1.cpp b/engines/gnap/scenes/group1.cpp index 9a5542cc58..f9789e1a70 100644 --- a/engines/gnap/scenes/group1.cpp +++ b/engines/gnap/scenes/group1.cpp @@ -3964,7 +3964,7 @@ void Scene18::updateAnimations() { gameSys.insertSequence(0x214, 39, 0x213, 39, kSeqLoop | kSeqSyncWait, 0, 0, 0); while (gameSys.getAnimationStatus(5) != 2) _vm->gameUpdateTick(); - _vm->playSound(555, true); + _vm->playSound(0x22B, true); gameSys.insertSequence(0x20D, 39, 0, 0, kSeqNone, 0, 0, 0); _vm->_gnapSequenceDatNum = 0; _vm->_gnapSequenceId = 0x207; -- cgit v1.2.3