From fc6f8a47f1123661f92be4350c94d9a967559e62 Mon Sep 17 00:00:00 2001 From: Sven Hesse Date: Mon, 18 Dec 2006 14:33:37 +0000 Subject: Added a waitRetrace in Game_v2::CheckCollisions() and rearranged the delay in o1_keyFunc(), so that the save name dialog is shown and the "Empty Inventory" message is displayed properly as well. svn-id: r24874 --- engines/gob/game_v2.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/gob/game_v2.cpp') diff --git a/engines/gob/game_v2.cpp b/engines/gob/game_v2.cpp index b64c9629fb..e18f8a9e37 100644 --- a/engines/gob/game_v2.cpp +++ b/engines/gob/game_v2.cpp @@ -475,6 +475,7 @@ int16 Game_v2::checkCollisions(char handleMouse, int16 deltaTime, int16 *pResId, _vm->_draw->animateCursor(-1); else _vm->_draw->blitInvalidated(); + _vm->_video->waitRetrace(_vm->_global->_videoMode); } key = checkKeys(&_vm->_global->_inter_mouseX, &_vm->_global->_inter_mouseY, -- cgit v1.2.3