From fc74ec86466fe949dc89c1ba4d47e43a66083e15 Mon Sep 17 00:00:00 2001 From: Arnaud Boutonné Date: Thu, 13 Aug 2009 09:59:44 +0000 Subject: - Add a specific OPCODEFUNC checkData to avoid having a Playtoons workaround in working code - Replace OPCODEDRAW 0x20,0x23 and 0x25 svn-id: r43345 --- engines/gob/gob.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/gob/gob.cpp') diff --git a/engines/gob/gob.cpp b/engines/gob/gob.cpp index 082345e675..a348fbdb08 100644 --- a/engines/gob/gob.cpp +++ b/engines/gob/gob.cpp @@ -460,14 +460,14 @@ bool GobEngine::initGameParts() { case kGameTypePlaytnCk: case kGameTypeBambou: _init = new Init_v2(this); - _video = new Video_v2(this); - _inter = new Inter_v6(this); + _video = new Video_v6(this); + _inter = new Inter_Playtoons(this); _mult = new Mult_v2(this); _draw = new Draw_v2(this); _map = new Map_v2(this); - _goblin = new Goblin_v2(this); + _goblin = new Goblin_v4(this); _scenery = new Scenery_v2(this); - _saveLoad = new SaveLoad_Playtoons(this); + _saveLoad = new SaveLoad_Playtoons(this, _targetName.c_str()); break; default: -- cgit v1.2.3