From 841462721686488a41588410418f4e5ff46dac76 Mon Sep 17 00:00:00 2001 From: Sven Hesse Date: Fri, 27 Jan 2012 14:45:41 +0100 Subject: GOB: Play Oko's breathing sound --- engines/gob/minigames/geisha/oko.h | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'engines/gob/minigames/geisha/oko.h') diff --git a/engines/gob/minigames/geisha/oko.h b/engines/gob/minigames/geisha/oko.h index 7e56315c9c..e44d273a73 100644 --- a/engines/gob/minigames/geisha/oko.h +++ b/engines/gob/minigames/geisha/oko.h @@ -27,6 +27,9 @@ namespace Gob { +class Sound; +class SoundDesc; + namespace Geisha { /** Oko, the person you control, in Geisha's "Diving" minigame. */ @@ -40,7 +43,7 @@ public: kStateBreathe }; - Oko(const ANIFile &ani); + Oko(const ANIFile &ani, Sound &sound, SoundDesc &breathe); ~Oko(); /** Advance the animation to the next frame. */ @@ -54,6 +57,9 @@ public: State getState() const; private: + Sound *_sound; + SoundDesc *_breathe; + State _state; uint8 _level; -- cgit v1.2.3