From 220d6ce82f478966db6a4760b2288750212880b9 Mon Sep 17 00:00:00 2001 From: Sven Hesse Date: Thu, 8 May 2008 00:47:23 +0000 Subject: Restructured sound code svn-id: r31937 --- engines/gob/sound/sound.h | 135 ++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 135 insertions(+) create mode 100644 engines/gob/sound/sound.h (limited to 'engines/gob/sound/sound.h') diff --git a/engines/gob/sound/sound.h b/engines/gob/sound/sound.h new file mode 100644 index 0000000000..81b48688c4 --- /dev/null +++ b/engines/gob/sound/sound.h @@ -0,0 +1,135 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef GOB_SOUND_SOUND_H +#define GOB_SOUND_SOUND_H + +#include "gob/sound/sounddesc.h" +#include "gob/sound/pcspeaker.h" +#include "gob/sound/soundblaster.h" +#include "gob/sound/adlib.h" +#include "gob/sound/infogrames.h" +#include "gob/sound/cdrom.h" + +namespace Gob { + +class Sound { +public: + static const int kSoundsCount = 60; + + Sound(GobEngine *vm); + ~Sound(); + + static void convToSigned(byte *buffer, int length); + + // Samples + SoundDesc *sampleGetBySlot(int slot); + const SoundDesc *sampleGetBySlot(int slot) const; + int sampleGetNextFreeSlot() const; + + bool sampleLoad(SoundDesc *sndDesc, const char *fileName); + void sampleFree(SoundDesc *sndDesc, bool noteAdlib = false, int index = -1); + + + // SoundBlaster + void blasterPlay(SoundDesc *sndDesc, int16 repCount, + int16 frequency, int16 fadeLength = 0); + void blasterStop(int16 fadeLength, SoundDesc *sndDesc = 0); + + void blasterPlayComposition(int16 *composition, int16 freqVal, + SoundDesc *sndDescs = 0, int8 sndCount = kSoundsCount); + void blasterStopComposition(); + + char blasterPlayingSound() const; + + void blasterSetRepeating(int32 repCount); + void blasterWaitEndPlay(bool interruptible = false, bool stopComp = true); + + + // PCSpeaker + void speakerOn(int16 frequency, int32 length = -1); + void speakerOff(); + void speakerOnUpdate(uint32 millis); + + + // AdLib + bool adlibLoad(const char *fileName); + bool adlibLoad(byte *data, uint32 size, int index = -1); + void adlibUnload(); + + void adlibPlayTrack(const char *trackname); + void adlibPlayBgMusic(); + + void adlibPlay(); + void adlibStop(); + + bool adlibIsPlaying() const; + + int adlibGetIndex() const; + bool adlibGetRepeating() const; + + void adlibSetRepeating(int32 repCount); + + + // Infogrames + bool infogramesLoadInstruments(const char *fileName); + bool infogramesLoadSong(const char *fileName); + + void infogramesPlay(); + void infogramesStop(); + + + // CD-ROM + void cdLoadLIC(const char *fname); + void cdUnloadLIC(); + + void cdPlayBgMusic(); + void cdPlayMultMusic(); + + void cdPlay(const char *trackName); + void cdStop(); + + bool cdIsPlaying() const; + + int32 cdGetTrackPos(const char *keyTrack = 0) const; + const char *cdGetCurrentTrack() const; + + void cdTest(int trySubst, const char *label); + +private: + GobEngine *_vm; + + SoundDesc _sounds[kSoundsCount]; + + PCSpeaker *_pcspeaker; + SoundBlaster *_blaster; + AdLib *_adlib; + Infogrames *_infogrames; + CDROM *_cdrom; +}; + +} // End of namespace Gob + +#endif // GOB_SOUND_H -- cgit v1.2.3