From 0793e5c0a3ac67f667773ec8ae489ad7531bdeb3 Mon Sep 17 00:00:00 2001 From: Sven Hesse Date: Sun, 30 Jan 2011 00:02:14 +0000 Subject: GOB: Adibou has background atmosphere svn-id: r55644 --- engines/gob/sound/sound.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/gob/sound') diff --git a/engines/gob/sound/sound.cpp b/engines/gob/sound/sound.cpp index 219c6b84e8..5950388c28 100644 --- a/engines/gob/sound/sound.cpp +++ b/engines/gob/sound/sound.cpp @@ -61,7 +61,8 @@ Sound::Sound(GobEngine *vm) : _vm(vm) { _cdrom = new CDROM; if (_vm->getGameType() == kGameTypeWoodruff) _bgatmos = new BackgroundAtmosphere(*_vm->_mixer); - if (_vm->getGameType() == kGameTypeUrban) { + if ((_vm->getGameType() == kGameTypeUrban) || + (_vm->getGameType() == kGameTypeAdibou2)) { _bgatmos = new BackgroundAtmosphere(*_vm->_mixer); _bgatmos->setShadable(false); } -- cgit v1.2.3