From c1ec21d999253d86513ce66876c692be198b91c0 Mon Sep 17 00:00:00 2001 From: Sven Hesse Date: Sat, 12 Jul 2008 15:21:38 +0000 Subject: Changed tricky variable access from pointers to a new class that minds endianess. This should fix a few regressions with BE games on LE systems and vice versa that I introduced when I changed how variables are stored (which was necessary to get Woodruff work on BE systems). svn-id: r33014 --- engines/gob/sound/sound.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/gob/sound') diff --git a/engines/gob/sound/sound.h b/engines/gob/sound/sound.h index b59510e4bb..07b5a737db 100644 --- a/engines/gob/sound/sound.h +++ b/engines/gob/sound/sound.h @@ -144,4 +144,4 @@ private: } // End of namespace Gob -#endif // GOB_SOUND_H +#endif // GOB_SOUND_SOUND_H -- cgit v1.2.3