From 0b6befdcc5f5f8d6d5deb2831104fb7abc0f7466 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Tue, 8 Mar 2016 18:30:58 +0100 Subject: ENGINES: Make variable names of AdvancedMetaEngine conform to our guidelines. _singleid -> _singleId _gameids -> _gameIds _guioptions -> _guiOptions --- engines/gob/detection/detection.cpp | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'engines/gob') diff --git a/engines/gob/detection/detection.cpp b/engines/gob/detection/detection.cpp index 3b26f63c39..b0aa78f416 100644 --- a/engines/gob/detection/detection.cpp +++ b/engines/gob/detection/detection.cpp @@ -33,7 +33,7 @@ class GobMetaEngine : public AdvancedMetaEngine { public: GobMetaEngine(); - virtual GameDescriptor findGame(const char *gameid) const; + virtual GameDescriptor findGame(const char *gameId) const; virtual const ADGameDescription *fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const; @@ -55,12 +55,12 @@ private: GobMetaEngine::GobMetaEngine() : AdvancedMetaEngine(Gob::gameDescriptions, sizeof(Gob::GOBGameDescription), gobGames) { - _singleid = "gob"; - _guioptions = GUIO1(GUIO_NOLAUNCHLOAD); + _singleId = "gob"; + _guiOptions = GUIO1(GUIO_NOLAUNCHLOAD); } -GameDescriptor GobMetaEngine::findGame(const char *gameid) const { - return Engines::findGameID(gameid, _gameids, obsoleteGameIDsTable); +GameDescriptor GobMetaEngine::findGame(const char *gameId) const { + return Engines::findGameID(gameId, _gameIds, obsoleteGameIDsTable); } const ADGameDescription *GobMetaEngine::fallbackDetect(const FileMap &allFiles, const Common::FSList &fslist) const { -- cgit v1.2.3