From 3d6e22ec37f6fc7ca98eff857da0db8a78c2bf0c Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Wed, 13 Nov 2019 12:26:46 +0100 Subject: GRIFFON: Fix loading from GMM --- engines/griffon/dialogs.cpp | 3 --- engines/griffon/saveload.cpp | 3 +++ 2 files changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/griffon') diff --git a/engines/griffon/dialogs.cpp b/engines/griffon/dialogs.cpp index c000d58590..89c487cb13 100644 --- a/engines/griffon/dialogs.cpp +++ b/engines/griffon/dialogs.cpp @@ -638,9 +638,6 @@ void GriffonEngine::saveLoadNew() { renderSaveStates(); } else if ((curCol == 2) && loadState(curRow - 1)) { - _saveSlot = curRow - 1; - - _gameMode = kGameModeLoadGame; return; } diff --git a/engines/griffon/saveload.cpp b/engines/griffon/saveload.cpp index ff0ffbf588..3052005bb0 100644 --- a/engines/griffon/saveload.cpp +++ b/engines/griffon/saveload.cpp @@ -123,6 +123,9 @@ int GriffonEngine::loadState(int slotnum) { INPUT("%f", &_player.spellStrength); + _saveSlot = slotnum; + _gameMode = kGameModeLoadGame; + return 1; // success } -- cgit v1.2.3