From 3fcbda829a2aa17cbaf6423d34f69214b91b0e6c Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 1 Mar 2009 04:30:55 +0000 Subject: Merged Engine::go() and ::init() into a new run() method (currently implemented by calling the existing init&go methods; to be cleaned up by engine authors svn-id: r39002 --- engines/groovie/groovie.h | 23 ++++++++++++++++------- 1 file changed, 16 insertions(+), 7 deletions(-) (limited to 'engines/groovie/groovie.h') diff --git a/engines/groovie/groovie.h b/engines/groovie/groovie.h index 7a76248cf3..5407d0b174 100644 --- a/engines/groovie/groovie.h +++ b/engines/groovie/groovie.h @@ -74,20 +74,29 @@ public: ~GroovieEngine(); protected: + + // Engine APIs Common::Error init(); Common::Error go(); + virtual Common::Error run() { + Common::Error err; + err = init(); + if (err != Common::kNoError) + return err; + return go(); + } - void errorString(const char *buf_input, char *buf_output, int buf_output_size); + virtual void errorString(const char *buf_input, char *buf_output, int buf_output_size); -public: - bool hasFeature(EngineFeature f) const; + virtual bool hasFeature(EngineFeature f) const; - bool canLoadGameStateCurrently(); - Common::Error loadGameState(int slot); - void syncSoundSettings(); + virtual bool canLoadGameStateCurrently(); + virtual Common::Error loadGameState(int slot); + virtual void syncSoundSettings(); - Debugger *getDebugger() { return _debugger; } + virtual Debugger *getDebugger() { return _debugger; } +public: void waitForInput(); Script _script; -- cgit v1.2.3