From c50940bbf4c9bde173cc3af22cf9b38a25df3514 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Wed, 23 Sep 2009 00:15:00 +0000 Subject: Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel. svn-id: r44266 --- engines/groovie/groovie.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/groovie') diff --git a/engines/groovie/groovie.cpp b/engines/groovie/groovie.cpp index bb4e142196..24af155637 100644 --- a/engines/groovie/groovie.cpp +++ b/engines/groovie/groovie.cpp @@ -40,9 +40,9 @@ GroovieEngine::GroovieEngine(OSystem *syst, const GroovieGameDescription *gd) : _graphicsMan(NULL), _waitingForInput(false) { // Adding the default directories - Common::File::addDefaultDirectory(_gameDataDir.getChild("groovie")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("media")); - Common::File::addDefaultDirectory(_gameDataDir.getChild("system")); + SearchMan.addSubDirectoryMatching(_gameDataDir, "groovie"); + SearchMan.addSubDirectoryMatching(_gameDataDir, "media"); + SearchMan.addSubDirectoryMatching(_gameDataDir, "system"); // Initialize the custom debug levels Common::addDebugChannel(kGroovieDebugAll, "All", "Debug everything"); -- cgit v1.2.3