From bd865d9741878b56a86c1389e66dfdee24ba1e39 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Mon, 7 Jan 2013 16:17:27 +0200 Subject: HOPKINS: Remove static game directory configuration options Also, remove the unused VGA folder. This is the first step to remove constructFilename() and associated functions. --- engines/hopkins/globals.cpp | 20 +++----------------- 1 file changed, 3 insertions(+), 17 deletions(-) (limited to 'engines/hopkins/globals.cpp') diff --git a/engines/hopkins/globals.cpp b/engines/hopkins/globals.cpp index 83658b6c14..f3ee56be87 100644 --- a/engines/hopkins/globals.cpp +++ b/engines/hopkins/globals.cpp @@ -263,20 +263,6 @@ void Globals::setParent(HopkinsEngine *vm) { } void Globals::setConfig() { - HOPIMAGE = "BUFFER"; - HOPANIM = "ANIM"; - HOPLINK = "LINK"; - HOPSAVE = "SAVE"; - HOPSOUND = "SOUND"; - HOPMUSIC = "MUSIC"; - HOPVOICE = "VOICE"; - HOPANM = "ANM"; - HOPTSVGA = "TSVGA"; - HOPSVGA = "SVGA"; - HOPVGA = "VGA"; - HOPSEQ = "SEQ"; - HOPSYSTEM = "SYSTEM"; - // CHECKME: Should be in Globals() but it doesn't work // The Polish version is a translation of the English version. The filenames are the same. switch (_vm->getLanguage()) { @@ -451,7 +437,7 @@ void Globals::CLEAR_VBOB() { // Load Object void Globals::loadObjects() { - _vm->_fileManager.constructFilename(HOPSYSTEM, "OBJET.DAT"); + _vm->_fileManager.constructFilename("SYSTEM", "OBJET.DAT"); byte *data = _vm->_fileManager.loadFile(_curFilename); byte *srcP = data; @@ -530,11 +516,11 @@ void Globals::loadCache(const Common::String &file) { Common::File f; resetCache(); - _vm->_fileManager.constructFilename(HOPLINK, file); + _vm->_fileManager.constructFilename("LINK", file); ptr = _vm->_fileManager.loadFile(_curFilename); v16 = Common::String((const char *)ptr); - _vm->_fileManager.constructFilename(HOPLINK, v16); + _vm->_fileManager.constructFilename("LINK", v16); if (!f.exists(_curFilename)) return; -- cgit v1.2.3