From 5ae26a1910fef2163e8b1aad3cad2a0df5b02421 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 17 Nov 2012 22:00:54 +1100 Subject: HOPKINS: Bugfixes for entering forest --- engines/hopkins/objects.h | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) (limited to 'engines/hopkins/objects.h') diff --git a/engines/hopkins/objects.h b/engines/hopkins/objects.h index 60ace316da..9fbc06c15b 100644 --- a/engines/hopkins/objects.h +++ b/engines/hopkins/objects.h @@ -237,10 +237,18 @@ public: void SPACTION1(byte *a1, const Common::String &a2, int a3, int a4, int a5); void TEST_FORET(int a1, int a2, int a3, int a4, int a5, int a6); void BLOQUE_ANIMX(int idx, int a2); - void PERSONAGE(const Common::String &s1, const Common::String &s2, const Common::String &s3, - const Common::String &s4, int v); - void PERSONAGE2(const Common::String &s1, const Common::String &s2, const Common::String &s3, - const Common::String &s4, int v); + + /** + * Game scene control method + */ + void PERSONAGE(const Common::String &backgroundFile, const Common::String &linkFile, + const Common::String &animFile, const Common::String &s4, int v); + + /** + * Game scene control method + */ + void PERSONAGE2(const Common::String &backgroundFile, const Common::String &linkFile, + const Common::String &animFile, const Common::String &s4, int v); }; } // End of namespace Hopkins -- cgit v1.2.3