From 91255b56aed3c216185c82127ef084671caee726 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sun, 24 Mar 2013 10:56:58 +0100 Subject: HOPKINS: set _clearAnimation private, add functions to access it --- engines/hopkins/anim.h | 7 +++++-- engines/hopkins/hopkins.cpp | 14 +++++++------- engines/hopkins/objects.cpp | 2 +- 3 files changed, 13 insertions(+), 10 deletions(-) (limited to 'engines/hopkins') diff --git a/engines/hopkins/anim.h b/engines/hopkins/anim.h index 93c8339baa..39727fe68f 100644 --- a/engines/hopkins/anim.h +++ b/engines/hopkins/anim.h @@ -34,14 +34,14 @@ class HopkinsEngine; class AnimationManager { private: + bool _clearAnimationFl; + HopkinsEngine *_vm; int loadSpriteBank(int idx, const Common::String &filename); void searchAnim(const byte *data, int animIndex, int count); public: - bool _clearAnimationFl; - AnimationManager(HopkinsEngine *vm); void loadAnim(const Common::String &animName); @@ -50,6 +50,9 @@ public: void playAnim2(const Common::String &filename, uint32 rate1, uint32 rate2, uint32 rate3); void playSequence(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipEscFl, bool skipSeqFl, bool noColFl = false); void playSequence2(const Common::String &file, uint32 rate1, uint32 rate2, uint32 rate3, bool skipSeqFl = false); + + void setClearAnimFlag() { _clearAnimationFl = true; } + void unsetClearAnimFlag() { _clearAnimationFl = false; } }; } // End of namespace Hopkins diff --git a/engines/hopkins/hopkins.cpp b/engines/hopkins/hopkins.cpp index 0b57405394..ecf95294ea 100644 --- a/engines/hopkins/hopkins.cpp +++ b/engines/hopkins/hopkins.cpp @@ -1622,7 +1622,7 @@ void HopkinsEngine::playIntro() { _globals->iRegul = 1; _eventsManager->refreshScreenAndEvents(); _soundManager->playSound(16); - _animationManager->_clearAnimationFl = true; + _animationManager->setClearAnimFlag(); _animationManager->playAnim("J1.anm", 12, 12, 50); if (shouldQuit() || _eventsManager->_escKeyFl) return; @@ -1804,7 +1804,7 @@ void HopkinsEngine::playIntro() { _graphicsManager->fadeOutLong(); _graphicsManager->endDisplayBob(); - _animationManager->_clearAnimationFl = true; + _animationManager->setClearAnimFlag(); _soundManager->playSound(3); _soundManager->_specialSoundNum = 1; _animationManager->playAnim("INTRO1.anm", 10, 24, 18); @@ -1820,8 +1820,8 @@ void HopkinsEngine::playIntro() { if (shouldQuit() || _eventsManager->_escKeyFl) return; - _animationManager->_clearAnimationFl = false; _graphicsManager->FADE_LINUX = 2; + _animationManager->unsetClearAnimFlag(); _animationManager->playAnim("J4.anm", 12, 12, 1000); break; } @@ -1990,8 +1990,8 @@ void HopkinsEngine::playSubmarineCutscene() { _graphicsManager->clearScreen(); _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); - _animationManager->_clearAnimationFl = true; _soundManager->playSound(25); + _animationManager->setClearAnimFlag(); _animationManager->playAnim("base00a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("base05a.anm", 10, 18, 18); @@ -2020,7 +2020,7 @@ void HopkinsEngine::playSubmarineCutscene() { } _eventsManager->_escKeyFl = false; - _animationManager->_clearAnimationFl = false; + _animationManager->unsetClearAnimFlag(); _globals->_exitId = 85; } @@ -2216,7 +2216,7 @@ void HopkinsEngine::playPlaneCutscene() { _graphicsManager->unlockScreen(); _graphicsManager->clearPalette(); - _animationManager->_clearAnimationFl = false; + _animationManager->unsetClearAnimFlag(); _animationManager->playAnim("aerop00a.anm", 10, 18, 18); if (!_eventsManager->_escKeyFl) _animationManager->playAnim("serop10a.anm", 10, 18, 18); @@ -2250,7 +2250,7 @@ void HopkinsEngine::playPlaneCutscene() { } _eventsManager->_escKeyFl = false; - _animationManager->_clearAnimationFl = false; + _animationManager->unsetClearAnimFlag(); } void HopkinsEngine::loadBaseMap() { diff --git a/engines/hopkins/objects.cpp b/engines/hopkins/objects.cpp index 44d1bc5c00..df4a6b0854 100644 --- a/engines/hopkins/objects.cpp +++ b/engines/hopkins/objects.cpp @@ -2587,7 +2587,7 @@ void ObjectsManager::handleSpecialGames() { _vm->_graphicsManager->NB_SCREEN(true); _vm->_soundManager->_specialSoundNum = 198; PERSO_ON = true; - _vm->_animationManager->_clearAnimationFl = false; + _vm->_animationManager->unsetClearAnimFlag(); _vm->_animationManager->playAnim("otage.ANM", 1, 24, 500, true); _vm->_soundManager->_specialSoundNum = 0; _vm->_graphicsManager->NB_SCREEN(false); -- cgit v1.2.3