From 18d3e588258bc104c70621b76eb07fa5164fc46c Mon Sep 17 00:00:00 2001 From: Arnaud Boutonné Date: Wed, 22 Dec 2010 22:56:42 +0000 Subject: HUGO: Suppress some obsolete volume related variables svn-id: r55019 --- engines/hugo/game.h | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'engines/hugo/game.h') diff --git a/engines/hugo/game.h b/engines/hugo/game.h index 275f083d09..649ff63c23 100644 --- a/engines/hugo/game.h +++ b/engines/hugo/game.h @@ -777,9 +777,9 @@ struct object_t { /** * Following is structure of verbs and nouns for 'background' objects -* These are objects that appear in the various screens, but nothing -* interesting ever happens with them. Rather than just be dumb and say -* "don't understand" we produce an interesting msg to keep user sane. +* These are objects that appear in the various screens, but nothing +* interesting ever happens with them. Rather than just be dumb and say +* "don't understand" we produce an interesting msg to keep user sane. */ struct background_t { uint16 verbIndex; @@ -849,10 +849,7 @@ struct config_t { // User's config (saved) bool musicFl; // State of Music button/menu item bool soundFl; // State of Sound button/menu item bool turboFl; // State of Turbo button/menu item - bool backgroundMusicFl; // Continue music when task inactive - byte musicVolume; // Music volume percentage - byte soundVolume; // Sound volume percentage - bool playlist[MAX_TUNES]; // Tune playlist + bool playlist[MAX_TUNES]; // Tune playlist }; struct target_t { // Secondary target for action -- cgit v1.2.3