From 179427c78f2a634beb4485661bf2b1fc78ef559f Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 13 Jun 2012 21:18:37 +0200 Subject: HUGO: Rename pointers --- engines/hugo/object_v3d.cpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'engines/hugo/object_v3d.cpp') diff --git a/engines/hugo/object_v3d.cpp b/engines/hugo/object_v3d.cpp index 13c9c8c93d..7bb4b95b4a 100644 --- a/engines/hugo/object_v3d.cpp +++ b/engines/hugo/object_v3d.cpp @@ -66,7 +66,7 @@ void ObjectHandler_v3d::moveObjects() { for (int i = 0; i < _numObj; i++) { Object *obj = &_objects[i]; // Get pointer to object Seq *currImage = obj->_currImagePtr; // Get ptr to current image - if (obj->_screenIndex == *_vm->_screen_p) { + if (obj->_screenIndex == *_vm->_screenPtr) { switch (obj->_pathType) { case kPathChase: case kPathChase2: { @@ -167,7 +167,7 @@ void ObjectHandler_v3d::moveObjects() { // Move objects, allowing for boundaries for (int i = 0; i < _numObj; i++) { Object *obj = &_objects[i]; // Get pointer to object - if ((obj->_screenIndex == *_vm->_screen_p) && (obj->_vx || obj->_vy)) { + if ((obj->_screenIndex == *_vm->_screenPtr) && (obj->_vx || obj->_vy)) { // Only process if it's moving // Do object movement. Delta_x,y return allowed movement in x,y @@ -222,7 +222,7 @@ void ObjectHandler_v3d::moveObjects() { for (int i = 0; i < _numObj; i++) { Object *obj = &_objects[i]; // Get pointer to object Seq *currImage = obj->_currImagePtr; // Get ptr to current image - if ((obj->_screenIndex == *_vm->_screen_p) && (obj->_cycling > kCycleAlmostInvisible) && (obj->_priority == kPriorityFloating)) + if ((obj->_screenIndex == *_vm->_screenPtr) && (obj->_cycling > kCycleAlmostInvisible) && (obj->_priority == kPriorityFloating)) clearBoundary(obj->_oldx + currImage->_x1, obj->_oldx + currImage->_x2, obj->_oldy + currImage->_y2); } -- cgit v1.2.3