From 45f55128b1c811bd2824e0acfbd5801fc78a2256 Mon Sep 17 00:00:00 2001 From: Arnaud Boutonné Date: Mon, 29 Nov 2010 17:42:08 +0000 Subject: HUGO: Add GMM save/load and RTL svn-id: r54576 --- engines/hugo/parser_v1w.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/hugo/parser_v1w.cpp') diff --git a/engines/hugo/parser_v1w.cpp b/engines/hugo/parser_v1w.cpp index 4bfdd281ba..236d24b61b 100644 --- a/engines/hugo/parser_v1w.cpp +++ b/engines/hugo/parser_v1w.cpp @@ -369,12 +369,12 @@ void Parser_v1w::lineHandler() { // SAVE/RESTORE if (!strcmp("save", _line) && gameStatus.viewState == V_PLAY) { - _vm->_file->saveGame(gameStatus.saveSlot, "Current game"); + _vm->_file->saveGame(-1, Common::String()); return; } if (!strcmp("restore", _line) && (gameStatus.viewState == V_PLAY || gameStatus.viewState == V_IDLE)) { - _vm->_file->restoreGame(gameStatus.saveSlot); + _vm->_file->restoreGame(-1); _vm->_scheduler->restoreScreen(*_vm->_screen_p); gameStatus.viewState = V_PLAY; return; -- cgit v1.2.3