From 2e7b16a8bdb6ad1cf51046d57eb0f5406ee2cc13 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 13 Jun 2012 11:28:25 +0200 Subject: HUGO: Apply coding convention (in progress) --- engines/hugo/parser_v3d.cpp | 166 ++++++++++++++++++++++---------------------- 1 file changed, 83 insertions(+), 83 deletions(-) (limited to 'engines/hugo/parser_v3d.cpp') diff --git a/engines/hugo/parser_v3d.cpp b/engines/hugo/parser_v3d.cpp index b45e9186b3..abfe263f6e 100644 --- a/engines/hugo/parser_v3d.cpp +++ b/engines/hugo/parser_v3d.cpp @@ -60,7 +60,7 @@ void Parser_v3d::lineHandler() { // Toggle God Mode if (!strncmp(_vm->_line, "PPG", 3)) { _vm->_sound->playSound(!_vm->_soundTest, kSoundPriorityHigh); - gameStatus.godModeFl = !gameStatus.godModeFl; + gameStatus._godModeFl = !gameStatus._godModeFl; return; } @@ -71,7 +71,7 @@ void Parser_v3d::lineHandler() { // fetch Hero carries named object // fetch all Hero carries all possible objects // find Takes hero to screen containing named object - if (gameStatus.godModeFl) { + if (gameStatus._godModeFl) { // Special code to allow me to go straight to any screen if (strstr(_vm->_line, "goto")) { for (int i = 0; i < _vm->_numScreens; i++) { @@ -85,7 +85,7 @@ void Parser_v3d::lineHandler() { // Special code to allow me to get objects from anywhere if (strstr(_vm->_line, "fetch all")) { for (int i = 0; i < _vm->_object->_numObj; i++) { - if (_vm->_object->_objects[i].genericCmd & TAKE) + if (_vm->_object->_objects[i]._genericCmd & TAKE) takeObject(&_vm->_object->_objects[i]); } return; @@ -93,7 +93,7 @@ void Parser_v3d::lineHandler() { if (strstr(_vm->_line, "fetch")) { for (int i = 0; i < _vm->_object->_numObj; i++) { - if (!scumm_stricmp(&_vm->_line[strlen("fetch") + 1], _vm->_text->getNoun(_vm->_object->_objects[i].nounIndex, 0))) { + if (!scumm_stricmp(&_vm->_line[strlen("fetch") + 1], _vm->_text->getNoun(_vm->_object->_objects[i]._nounIndex, 0))) { takeObject(&_vm->_object->_objects[i]); return; } @@ -103,8 +103,8 @@ void Parser_v3d::lineHandler() { // Special code to allow me to goto objects if (strstr(_vm->_line, "find")) { for (int i = 0; i < _vm->_object->_numObj; i++) { - if (!scumm_stricmp(&_vm->_line[strlen("find") + 1], _vm->_text->getNoun(_vm->_object->_objects[i].nounIndex, 0))) { - _vm->_scheduler->newScreen(_vm->_object->_objects[i].screenIndex); + if (!scumm_stricmp(&_vm->_line[strlen("find") + 1], _vm->_text->getNoun(_vm->_object->_objects[i]._nounIndex, 0))) { + _vm->_scheduler->newScreen(_vm->_object->_objects[i]._screenIndex); return; } } @@ -121,7 +121,7 @@ void Parser_v3d::lineHandler() { // SAVE/RESTORE if (!strcmp("save", _vm->_line)) { - if (gameStatus.gameOverFl) + if (gameStatus._gameOverFl) _vm->gameOverMsg(); else _vm->_file->saveGame(-1, Common::String()); @@ -139,7 +139,7 @@ void Parser_v3d::lineHandler() { if (strspn(_vm->_line, " ") == strlen(_vm->_line)) // Nothing but spaces! return; - if (gameStatus.gameOverFl) { + if (gameStatus._gameOverFl) { // No commands allowed! _vm->gameOverMsg(); return; @@ -150,7 +150,7 @@ void Parser_v3d::lineHandler() { // Test for nearby objects referenced explicitly for (int i = 0; i < _vm->_object->_numObj; i++) { object_t *obj = &_vm->_object->_objects[i]; - if (isWordPresent(_vm->_text->getNounArray(obj->nounIndex))) { + if (isWordPresent(_vm->_text->getNounArray(obj->_nounIndex))) { if (isObjectVerb_v3(obj, farComment) || isGenericVerb_v3(obj, farComment)) return; } @@ -160,7 +160,7 @@ void Parser_v3d::lineHandler() { // Note comment is unused if not near. for (int i = 0; i < _vm->_object->_numObj; i++) { object_t *obj = &_vm->_object->_objects[i]; - if (obj->verbOnlyFl) { + if (obj->_verbOnlyFl) { char contextComment[kCompLineSize * 5] = ""; // Unused comment for context objects if (isObjectVerb_v3(obj, contextComment) || isGenericVerb_v3(obj, contextComment)) return; @@ -208,47 +208,47 @@ bool Parser_v3d::isObjectVerb_v3(object_t *obj, char *comment) { debugC(1, kDebugParser, "isObjectVerb(object_t *obj, %s)", comment); // First, find matching verb in cmd list - uint16 cmdIndex = obj->cmdIndex; // ptr to list of commands + uint16 cmdIndex = obj->_cmdIndex; // ptr to list of commands if (cmdIndex == 0) // No commands for this obj return false; int i; - for (i = 0; _cmdList[cmdIndex][i].verbIndex != 0; i++) { // For each cmd - if (isWordPresent(_vm->_text->getVerbArray(_cmdList[cmdIndex][i].verbIndex))) // Was this verb used? + for (i = 0; _cmdList[cmdIndex][i]._verbIndex != 0; i++) { // For each cmd + if (isWordPresent(_vm->_text->getVerbArray(_cmdList[cmdIndex][i]._verbIndex))) // Was this verb used? break; } - if (_cmdList[cmdIndex][i].verbIndex == 0) // No verbs used. + if (_cmdList[cmdIndex][i]._verbIndex == 0) // No verbs used. return false; // Verb match found. Check if object is Near - char *verb = *_vm->_text->getVerbArray(_cmdList[cmdIndex][i].verbIndex); + char *verb = *_vm->_text->getVerbArray(_cmdList[cmdIndex][i]._verbIndex); if (!isNear_v3(obj, verb, comment)) return false; // Check all required objects are being carried cmd *cmnd = &_cmdList[cmdIndex][i]; // ptr to struct cmd - if (cmnd->reqIndex) { // At least 1 thing in list - uint16 *reqs = _arrayReqs[cmnd->reqIndex]; // ptr to list of required objects + if (cmnd->_reqIndex) { // At least 1 thing in list + uint16 *reqs = _arrayReqs[cmnd->_reqIndex]; // ptr to list of required objects for (i = 0; reqs[i]; i++) { // for each obj if (!_vm->_object->isCarrying(reqs[i])) { - Utils::notifyBox(_vm->_text->getTextData(cmnd->textDataNoCarryIndex)); + Utils::notifyBox(_vm->_text->getTextData(cmnd->_textDataNoCarryIndex)); return true; } } } // Required objects are present, now check state is correct - if ((obj->state != cmnd->reqState) && (cmnd->reqState != kStateDontCare)) { - Utils::notifyBox(_vm->_text->getTextData(cmnd->textDataWrongIndex)); + if ((obj->_state != cmnd->_reqState) && (cmnd->_reqState != kStateDontCare)) { + Utils::notifyBox(_vm->_text->getTextData(cmnd->_textDataWrongIndex)); return true; } // Everything checked. Change the state and carry out any actions - if (cmnd->reqState != kStateDontCare) // Don't change new state if required state didn't care - obj->state = cmnd->newState; - Utils::notifyBox(_vm->_text->getTextData(cmnd->textDataDoneIndex)); - _vm->_scheduler->insertActionList(cmnd->actIndex); + if (cmnd->_reqState != kStateDontCare) // Don't change new state if required state didn't care + obj->_state = cmnd->_newState; + Utils::notifyBox(_vm->_text->getTextData(cmnd->_textDataDoneIndex)); + _vm->_scheduler->insertActionList(cmnd->_actIndex); // See if any additional generic actions if ((verb == _vm->_text->getVerb(_vm->_look, 0)) || (verb == _vm->_text->getVerb(_vm->_take, 0)) || (verb == _vm->_text->getVerb(_vm->_drop, 0))) @@ -262,18 +262,18 @@ bool Parser_v3d::isObjectVerb_v3(object_t *obj, char *comment) { bool Parser_v3d::isGenericVerb_v3(object_t *obj, char *comment) { debugC(1, kDebugParser, "isGenericVerb(object_t *obj, %s)", comment); - if (!obj->genericCmd) + if (!obj->_genericCmd) return false; // Following is equivalent to switch, but couldn't do one if (isWordPresent(_vm->_text->getVerbArray(_vm->_look)) && isNear_v3(obj, _vm->_text->getVerb(_vm->_look, 0), comment)) { // Test state-dependent look before general look - if ((obj->genericCmd & LOOK_S) == LOOK_S) { - Utils::notifyBox(_vm->_text->getTextData(obj->stateDataIndex[obj->state])); + if ((obj->_genericCmd & LOOK_S) == LOOK_S) { + Utils::notifyBox(_vm->_text->getTextData(obj->_stateDataIndex[obj->_state])); } else { - if ((LOOK & obj->genericCmd) == LOOK) { - if (obj->dataIndex != 0) - Utils::notifyBox(_vm->_text->getTextData(obj->dataIndex)); + if ((LOOK & obj->_genericCmd) == LOOK) { + if (obj->_dataIndex != 0) + Utils::notifyBox(_vm->_text->getTextData(obj->_dataIndex)); else return false; } else { @@ -281,22 +281,22 @@ bool Parser_v3d::isGenericVerb_v3(object_t *obj, char *comment) { } } } else if (isWordPresent(_vm->_text->getVerbArray(_vm->_take)) && isNear_v3(obj, _vm->_text->getVerb(_vm->_take, 0), comment)) { - if (obj->carriedFl) + if (obj->_carriedFl) Utils::notifyBox(_vm->_text->getTextParser(kTBHave)); - else if ((TAKE & obj->genericCmd) == TAKE) + else if ((TAKE & obj->_genericCmd) == TAKE) takeObject(obj); - else if (obj->cmdIndex) // No comment if possible commands + else if (obj->_cmdIndex) // No comment if possible commands return false; - else if (!obj->verbOnlyFl && (TAKE & obj->genericCmd) == TAKE) // Make sure not taking object in context! + else if (!obj->_verbOnlyFl && (TAKE & obj->_genericCmd) == TAKE) // Make sure not taking object in context! Utils::notifyBox(_vm->_text->getTextParser(kTBNoUse)); else return false; } else if (isWordPresent(_vm->_text->getVerbArray(_vm->_drop))) { - if (!obj->carriedFl && ((DROP & obj->genericCmd) == DROP)) + if (!obj->_carriedFl && ((DROP & obj->_genericCmd) == DROP)) Utils::notifyBox(_vm->_text->getTextParser(kTBDontHave)); - else if (obj->carriedFl && ((DROP & obj->genericCmd) == DROP)) + else if (obj->_carriedFl && ((DROP & obj->_genericCmd) == DROP)) dropObject(obj); - else if (obj->cmdIndex == 0) + else if (obj->_cmdIndex == 0) Utils::notifyBox(_vm->_text->getTextParser(kTBNeed)); else return false; @@ -316,32 +316,32 @@ bool Parser_v3d::isGenericVerb_v3(object_t *obj, char *comment) { bool Parser_v3d::isNear_v3(object_t *obj, const char *verb, char *comment) const { debugC(1, kDebugParser, "isNear(object_t *obj, %s, %s)", verb, comment); - if (obj->carriedFl) // Object is being carried + if (obj->_carriedFl) // Object is being carried return true; - if (obj->screenIndex != *_vm->_screen_p) { + if (obj->_screenIndex != *_vm->_screen_p) { // Not in same screen - if (obj->objValue) + if (obj->_objValue) strcpy(comment, _vm->_text->getTextParser(kCmtAny1)); else strcpy(comment, _vm->_text->getTextParser(kCmtAny2)); return false; } - if (obj->cycling == kCycleInvisible) { - if (obj->seqNumb) { + if (obj->_cycling == kCycleInvisible) { + if (obj->_seqNumb) { // There is an image strcpy(comment, _vm->_text->getTextParser(kCmtAny3)); return false; } else { // No image, assume visible - if ((obj->radius < 0) || - ((abs(obj->x - _vm->_hero->x) <= obj->radius) && - (abs(obj->y - _vm->_hero->y - _vm->_hero->currImagePtr->y2) <= obj->radius))) { + if ((obj->_radius < 0) || + ((abs(obj->_x - _vm->_hero->_x) <= obj->_radius) && + (abs(obj->_y - _vm->_hero->_y - _vm->_hero->_currImagePtr->_y2) <= obj->_radius))) { return true; } else { // User is not close enough - if (obj->objValue && (verb != _vm->_text->getVerb(_vm->_take, 0))) + if (obj->_objValue && (verb != _vm->_text->getVerb(_vm->_take, 0))) strcpy(comment, _vm->_text->getTextParser(kCmtAny1)); else strcpy(comment, _vm->_text->getTextParser(kCmtClose)); @@ -350,13 +350,13 @@ bool Parser_v3d::isNear_v3(object_t *obj, const char *verb, char *comment) const } } - if ((obj->radius < 0) || - ((abs(obj->x - _vm->_hero->x) <= obj->radius) && - (abs(obj->y + obj->currImagePtr->y2 - _vm->_hero->y - _vm->_hero->currImagePtr->y2) <= obj->radius))) { + if ((obj->_radius < 0) || + ((abs(obj->_x - _vm->_hero->_x) <= obj->_radius) && + (abs(obj->_y + obj->_currImagePtr->_y2 - _vm->_hero->_y - _vm->_hero->_currImagePtr->_y2) <= obj->_radius))) { return true; } else { // User is not close enough - if (obj->objValue && (verb != _vm->_text->getVerb(_vm->_take, 0))) + if (obj->_objValue && (verb != _vm->_text->getVerb(_vm->_take, 0))) strcpy(comment, _vm->_text->getTextParser(kCmtAny1)); else strcpy(comment, _vm->_text->getTextParser(kCmtClose)); @@ -371,15 +371,15 @@ bool Parser_v3d::isNear_v3(object_t *obj, const char *verb, char *comment) const void Parser_v3d::takeObject(object_t *obj) { debugC(1, kDebugParser, "takeObject(object_t *obj)"); - obj->carriedFl = true; - if (obj->seqNumb) { // Don't change if no image to display - obj->cycling = kCycleInvisible; + obj->_carriedFl = true; + if (obj->_seqNumb) { // Don't change if no image to display + obj->_cycling = kCycleInvisible; } - _vm->adjustScore(obj->objValue); + _vm->adjustScore(obj->_objValue); - if (obj->seqNumb > 0) // If object has an image, force walk to dropped - obj->viewx = -1; // (possibly moved) object next time taken! - Utils::notifyBox(Common::String::format(TAKE_TEXT, _vm->_text->getNoun(obj->nounIndex, TAKE_NAME))); + if (obj->_seqNumb > 0) // If object has an image, force walk to dropped + obj->_viewx = -1; // (possibly moved) object next time taken! + Utils::notifyBox(Common::String::format(TAKE_TEXT, _vm->_text->getNoun(obj->_nounIndex, TAKE_NAME))); } /** @@ -388,16 +388,16 @@ void Parser_v3d::takeObject(object_t *obj) { void Parser_v3d::dropObject(object_t *obj) { debugC(1, kDebugParser, "dropObject(object_t *obj)"); - obj->carriedFl = false; - obj->screenIndex = *_vm->_screen_p; - if ((obj->seqNumb > 1) || (obj->seqList[0].imageNbr > 1)) - obj->cycling = kCycleForward; + obj->_carriedFl = false; + obj->_screenIndex = *_vm->_screen_p; + if ((obj->_seqNumb > 1) || (obj->_seqList[0]._imageNbr > 1)) + obj->_cycling = kCycleForward; else - obj->cycling = kCycleNotCycling; - obj->x = _vm->_hero->x - 1; - obj->y = _vm->_hero->y + _vm->_hero->currImagePtr->y2 - 1; - obj->y = (obj->y + obj->currImagePtr->y2 < kYPix) ? obj->y : kYPix - obj->currImagePtr->y2 - 10; - _vm->adjustScore(-obj->objValue); + obj->_cycling = kCycleNotCycling; + obj->_x = _vm->_hero->_x - 1; + obj->_y = _vm->_hero->_y + _vm->_hero->_currImagePtr->_y2 - 1; + obj->_y = (obj->_y + obj->_currImagePtr->_y2 < kYPix) ? obj->_y : kYPix - obj->_currImagePtr->_y2 - 10; + _vm->adjustScore(-obj->_objValue); Utils::notifyBox(_vm->_text->getTextParser(kTBOk)); } @@ -410,19 +410,19 @@ void Parser_v3d::dropObject(object_t *obj) { bool Parser_v3d::isCatchallVerb_v3(objectList_t obj) const { debugC(1, kDebugParser, "isCatchallVerb(object_list_t obj)"); - if (_vm->_maze.enabledFl) + if (_vm->_maze._enabledFl) return false; - for (int i = 0; obj[i].verbIndex != 0; i++) { - if (isWordPresent(_vm->_text->getVerbArray(obj[i].verbIndex)) && obj[i].nounIndex == 0 && - (!obj[i].matchFl || !findNoun()) && - ((obj[i].roomState == kStateDontCare) || - (obj[i].roomState == _vm->_screenStates[*_vm->_screen_p]))) { - Utils::notifyBox(_vm->_file->fetchString(obj[i].commentIndex)); - _vm->_scheduler->processBonus(obj[i].bonusIndex); + for (int i = 0; obj[i]._verbIndex != 0; i++) { + if (isWordPresent(_vm->_text->getVerbArray(obj[i]._verbIndex)) && obj[i]._nounIndex == 0 && + (!obj[i]._matchFl || !findNoun()) && + ((obj[i]._roomState == kStateDontCare) || + (obj[i]._roomState == _vm->_screenStates[*_vm->_screen_p]))) { + Utils::notifyBox(_vm->_file->fetchString(obj[i]._commentIndex)); + _vm->_scheduler->processBonus(obj[i]._bonusIndex); // If this is LOOK (without a noun), show any takeable objects - if (*(_vm->_text->getVerbArray(obj[i].verbIndex)) == _vm->_text->getVerb(_vm->_look, 0)) + if (*(_vm->_text->getVerbArray(obj[i]._verbIndex)) == _vm->_text->getVerb(_vm->_look, 0)) _vm->_object->showTakeables(); return true; @@ -438,16 +438,16 @@ bool Parser_v3d::isCatchallVerb_v3(objectList_t obj) const { bool Parser_v3d::isBackgroundWord_v3(objectList_t obj) const { debugC(1, kDebugParser, "isBackgroundWord(object_list_t obj)"); - if (_vm->_maze.enabledFl) + if (_vm->_maze._enabledFl) return false; - for (int i = 0; obj[i].verbIndex != 0; i++) { - if (isWordPresent(_vm->_text->getVerbArray(obj[i].verbIndex)) && - isWordPresent(_vm->_text->getNounArray(obj[i].nounIndex)) && - ((obj[i].roomState == kStateDontCare) || - (obj[i].roomState == _vm->_screenStates[*_vm->_screen_p]))) { - Utils::notifyBox(_vm->_file->fetchString(obj[i].commentIndex)); - _vm->_scheduler->processBonus(obj[i].bonusIndex); + for (int i = 0; obj[i]._verbIndex != 0; i++) { + if (isWordPresent(_vm->_text->getVerbArray(obj[i]._verbIndex)) && + isWordPresent(_vm->_text->getNounArray(obj[i]._nounIndex)) && + ((obj[i]._roomState == kStateDontCare) || + (obj[i]._roomState == _vm->_screenStates[*_vm->_screen_p]))) { + Utils::notifyBox(_vm->_file->fetchString(obj[i]._commentIndex)); + _vm->_scheduler->processBonus(obj[i]._bonusIndex); return true; } } -- cgit v1.2.3 From 999ae29de43444118b5990a272a98031c4707ee0 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 13 Jun 2012 20:58:01 +0200 Subject: HUGO: Rename structs and enums --- engines/hugo/parser_v3d.cpp | 30 +++++++++++++++--------------- 1 file changed, 15 insertions(+), 15 deletions(-) (limited to 'engines/hugo/parser_v3d.cpp') diff --git a/engines/hugo/parser_v3d.cpp b/engines/hugo/parser_v3d.cpp index abfe263f6e..9bbaf49f67 100644 --- a/engines/hugo/parser_v3d.cpp +++ b/engines/hugo/parser_v3d.cpp @@ -55,7 +55,7 @@ Parser_v3d::~Parser_v3d() { void Parser_v3d::lineHandler() { debugC(1, kDebugParser, "lineHandler()"); - status_t &gameStatus = _vm->getGameStatus(); + Status &gameStatus = _vm->getGameStatus(); // Toggle God Mode if (!strncmp(_vm->_line, "PPG", 3)) { @@ -149,7 +149,7 @@ void Parser_v3d::lineHandler() { // Test for nearby objects referenced explicitly for (int i = 0; i < _vm->_object->_numObj; i++) { - object_t *obj = &_vm->_object->_objects[i]; + Object *obj = &_vm->_object->_objects[i]; if (isWordPresent(_vm->_text->getNounArray(obj->_nounIndex))) { if (isObjectVerb_v3(obj, farComment) || isGenericVerb_v3(obj, farComment)) return; @@ -159,7 +159,7 @@ void Parser_v3d::lineHandler() { // Test for nearby objects that only require a verb // Note comment is unused if not near. for (int i = 0; i < _vm->_object->_numObj; i++) { - object_t *obj = &_vm->_object->_objects[i]; + Object *obj = &_vm->_object->_objects[i]; if (obj->_verbOnlyFl) { char contextComment[kCompLineSize * 5] = ""; // Unused comment for context objects if (isObjectVerb_v3(obj, contextComment) || isGenericVerb_v3(obj, contextComment)) @@ -204,8 +204,8 @@ void Parser_v3d::lineHandler() { * If it does, and the object is near and passes the tests in the command * list then carry out the actions in the action list and return TRUE */ -bool Parser_v3d::isObjectVerb_v3(object_t *obj, char *comment) { - debugC(1, kDebugParser, "isObjectVerb(object_t *obj, %s)", comment); +bool Parser_v3d::isObjectVerb_v3(Object *obj, char *comment) { + debugC(1, kDebugParser, "isObjectVerb(Object *obj, %s)", comment); // First, find matching verb in cmd list uint16 cmdIndex = obj->_cmdIndex; // ptr to list of commands @@ -259,8 +259,8 @@ bool Parser_v3d::isObjectVerb_v3(object_t *obj, char *comment) { /** * Test whether command line contains one of the generic actions */ -bool Parser_v3d::isGenericVerb_v3(object_t *obj, char *comment) { - debugC(1, kDebugParser, "isGenericVerb(object_t *obj, %s)", comment); +bool Parser_v3d::isGenericVerb_v3(Object *obj, char *comment) { + debugC(1, kDebugParser, "isGenericVerb(Object *obj, %s)", comment); if (!obj->_genericCmd) return false; @@ -313,8 +313,8 @@ bool Parser_v3d::isGenericVerb_v3(object_t *obj, char *comment) { * If radius is -1, treat radius as infinity * Verb is included to determine correct comment if not near */ -bool Parser_v3d::isNear_v3(object_t *obj, const char *verb, char *comment) const { - debugC(1, kDebugParser, "isNear(object_t *obj, %s, %s)", verb, comment); +bool Parser_v3d::isNear_v3(Object *obj, const char *verb, char *comment) const { + debugC(1, kDebugParser, "isNear(Object *obj, %s, %s)", verb, comment); if (obj->_carriedFl) // Object is being carried return true; @@ -368,8 +368,8 @@ bool Parser_v3d::isNear_v3(object_t *obj, const char *verb, char *comment) const /** * Do all things necessary to carry an object */ -void Parser_v3d::takeObject(object_t *obj) { - debugC(1, kDebugParser, "takeObject(object_t *obj)"); +void Parser_v3d::takeObject(Object *obj) { + debugC(1, kDebugParser, "takeObject(Object *obj)"); obj->_carriedFl = true; if (obj->_seqNumb) { // Don't change if no image to display @@ -385,8 +385,8 @@ void Parser_v3d::takeObject(object_t *obj) { /** * Do all necessary things to drop an object */ -void Parser_v3d::dropObject(object_t *obj) { - debugC(1, kDebugParser, "dropObject(object_t *obj)"); +void Parser_v3d::dropObject(Object *obj) { + debugC(1, kDebugParser, "dropObject(Object *obj)"); obj->_carriedFl = false; obj->_screenIndex = *_vm->_screen_p; @@ -407,7 +407,7 @@ void Parser_v3d::dropObject(object_t *obj) { * Note that if the background command list has match set TRUE then do not * print text if there are any recognizable nouns in the command line */ -bool Parser_v3d::isCatchallVerb_v3(objectList_t obj) const { +bool Parser_v3d::isCatchallVerb_v3(ObjectList obj) const { debugC(1, kDebugParser, "isCatchallVerb(object_list_t obj)"); if (_vm->_maze._enabledFl) @@ -435,7 +435,7 @@ bool Parser_v3d::isCatchallVerb_v3(objectList_t obj) const { * Search for matching verb/noun pairs in background command list * Print text for possible background object. Return TRUE if match found */ -bool Parser_v3d::isBackgroundWord_v3(objectList_t obj) const { +bool Parser_v3d::isBackgroundWord_v3(ObjectList obj) const { debugC(1, kDebugParser, "isBackgroundWord(object_list_t obj)"); if (_vm->_maze._enabledFl) -- cgit v1.2.3 From 179427c78f2a634beb4485661bf2b1fc78ef559f Mon Sep 17 00:00:00 2001 From: Strangerke Date: Wed, 13 Jun 2012 21:18:37 +0200 Subject: HUGO: Rename pointers --- engines/hugo/parser_v3d.cpp | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'engines/hugo/parser_v3d.cpp') diff --git a/engines/hugo/parser_v3d.cpp b/engines/hugo/parser_v3d.cpp index 9bbaf49f67..a7e5896833 100644 --- a/engines/hugo/parser_v3d.cpp +++ b/engines/hugo/parser_v3d.cpp @@ -168,9 +168,9 @@ void Parser_v3d::lineHandler() { } // No objects match command line, try background and catchall commands - if (isBackgroundWord_v3(_backgroundObjects[*_vm->_screen_p])) + if (isBackgroundWord_v3(_backgroundObjects[*_vm->_screenPtr])) return; - if (isCatchallVerb_v3(_backgroundObjects[*_vm->_screen_p])) + if (isCatchallVerb_v3(_backgroundObjects[*_vm->_screenPtr])) return; if (isBackgroundWord_v3(_catchallList)) @@ -319,7 +319,7 @@ bool Parser_v3d::isNear_v3(Object *obj, const char *verb, char *comment) const { if (obj->_carriedFl) // Object is being carried return true; - if (obj->_screenIndex != *_vm->_screen_p) { + if (obj->_screenIndex != *_vm->_screenPtr) { // Not in same screen if (obj->_objValue) strcpy(comment, _vm->_text->getTextParser(kCmtAny1)); @@ -389,7 +389,7 @@ void Parser_v3d::dropObject(Object *obj) { debugC(1, kDebugParser, "dropObject(Object *obj)"); obj->_carriedFl = false; - obj->_screenIndex = *_vm->_screen_p; + obj->_screenIndex = *_vm->_screenPtr; if ((obj->_seqNumb > 1) || (obj->_seqList[0]._imageNbr > 1)) obj->_cycling = kCycleForward; else @@ -417,7 +417,7 @@ bool Parser_v3d::isCatchallVerb_v3(ObjectList obj) const { if (isWordPresent(_vm->_text->getVerbArray(obj[i]._verbIndex)) && obj[i]._nounIndex == 0 && (!obj[i]._matchFl || !findNoun()) && ((obj[i]._roomState == kStateDontCare) || - (obj[i]._roomState == _vm->_screenStates[*_vm->_screen_p]))) { + (obj[i]._roomState == _vm->_screenStates[*_vm->_screenPtr]))) { Utils::notifyBox(_vm->_file->fetchString(obj[i]._commentIndex)); _vm->_scheduler->processBonus(obj[i]._bonusIndex); @@ -445,7 +445,7 @@ bool Parser_v3d::isBackgroundWord_v3(ObjectList obj) const { if (isWordPresent(_vm->_text->getVerbArray(obj[i]._verbIndex)) && isWordPresent(_vm->_text->getNounArray(obj[i]._nounIndex)) && ((obj[i]._roomState == kStateDontCare) || - (obj[i]._roomState == _vm->_screenStates[*_vm->_screen_p]))) { + (obj[i]._roomState == _vm->_screenStates[*_vm->_screenPtr]))) { Utils::notifyBox(_vm->_file->fetchString(obj[i]._commentIndex)); _vm->_scheduler->processBonus(obj[i]._bonusIndex); return true; -- cgit v1.2.3