From 5e919fd3084d12f1d9ff9c9921e5993b8ae318eb Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Sat, 26 Mar 2016 22:39:37 +0100 Subject: ILLUSIONS: Split Screen class into variants for 8bit and 16bit (i.e. Duckman and BBDOU) --- engines/illusions/actor.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/illusions/actor.cpp') diff --git a/engines/illusions/actor.cpp b/engines/illusions/actor.cpp index 591ad184dd..a99a124057 100644 --- a/engines/illusions/actor.cpp +++ b/engines/illusions/actor.cpp @@ -946,7 +946,7 @@ void Control::fillActor(byte color) { bool Control::isPixelCollision(Common::Point &pt) { Frame *frame = &(*_actor->_frames)[_actor->_frameIndex - 1]; - return _vm->_screen->isSpritePixelSolid16(pt, _position, _actor->_position, + return _vm->_screen->isSpritePixelSolid(pt, _position, _actor->_position, _actor->_surfInfo, _actor->_scale, frame->_flags, frame->_compressedPixels); } -- cgit v1.2.3