From 92c979e99ab6edf85d20fe5ba693f5a7d14fb2e1 Mon Sep 17 00:00:00 2001 From: Eric Fry Date: Wed, 18 Apr 2018 18:33:54 +1000 Subject: Fixed save continue dialog menu --- engines/illusions/duckman/menusystem_duckman.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'engines/illusions/duckman') diff --git a/engines/illusions/duckman/menusystem_duckman.cpp b/engines/illusions/duckman/menusystem_duckman.cpp index a1e500b1ff..e16e0a218a 100644 --- a/engines/illusions/duckman/menusystem_duckman.cpp +++ b/engines/illusions/duckman/menusystem_duckman.cpp @@ -133,7 +133,7 @@ BaseMenu *DuckmanMenuSystem::createSaveCompleteMenu() { BaseMenu *menu = new BaseMenu(this, 0x00120003, 12, 17, 11, 27, 1); menu->addText("Game Saved"); menu->addText("-------------"); - menu->addMenuItem(new MenuItem("Continue", new MenuActionLeaveMenu(this))); + menu->addMenuItem(new MenuItem("Continue", new MenuActionReturnChoice(this, 1))); return menu; } @@ -145,9 +145,9 @@ int DuckmanMenuSystem::convertRootMenuId(uint32 menuId) { return kDuckmanPauseMenu; case 0x180005: return kDuckmanSaveCompleteMenu; - /* Debug menus, not implemented - case 0x180006: - case 0x180007: + /* + case 0x180006: // save game failed menu + case 0x180007: // load game failed menu */ /* TODO CHECKME Another pause menu? case 0x180008: -- cgit v1.2.3