From e131362590a768240454cc2b27f4548ba481ebfb Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Mon, 14 Apr 2014 12:04:58 +0200 Subject: ILLUSIONS: More work on Duckman - Implement inventory - Ad more script and sequence opcodes - Adjust existing code --- engines/illusions/illusions.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines/illusions/illusions.cpp') diff --git a/engines/illusions/illusions.cpp b/engines/illusions/illusions.cpp index f4ba0cd131..8a350961e2 100644 --- a/engines/illusions/illusions.cpp +++ b/engines/illusions/illusions.cpp @@ -177,6 +177,8 @@ int IllusionsEngine::updateGraphics() { */ if (actor->_surfInfo._dimensions._width && actor->_surfInfo._dimensions._height) { uint32 priority = control->getPriority(); +//if (control->_objectId == 0x0004001B) continue; +//debug("objectId: %08X; priority: %d (%d)", control->_objectId, priority, control->_priority); _screen->_drawQueue->insertSprite(&actor->_drawFlags, actor->_surface, actor->_surfInfo._dimensions, drawPosition, control->_position, priority, actor->_scale, actor->_spriteFlags); -- cgit v1.2.3