From ad2c0aaf3d81688f9c575eef64b571cb73249997 Mon Sep 17 00:00:00 2001 From: johndoe123 Date: Sat, 26 Apr 2014 00:08:37 +0200 Subject: ILLUSIONS: Add sound effects - Fix priority bugs in Duckman - Add more script and sequence opcodes --- engines/illusions/sequenceopcodes.h | 1 + 1 file changed, 1 insertion(+) (limited to 'engines/illusions/sequenceopcodes.h') diff --git a/engines/illusions/sequenceopcodes.h b/engines/illusions/sequenceopcodes.h index 48241e11b1..4d5cb7ab53 100644 --- a/engines/illusions/sequenceopcodes.h +++ b/engines/illusions/sequenceopcodes.h @@ -78,6 +78,7 @@ protected: void opSetPriorityLayer(Control *control, OpCall &opCall); void opDisableAutoRegionLayer(Control *control, OpCall &opCall); void opSetRegionLayer(Control *control, OpCall &opCall); + void opSetPalette(Control *control, OpCall &opCall); void opShiftPalette(Control *control, OpCall &opCall); void opPlaySound(Control *control, OpCall &opCall); void opStopSound(Control *control, OpCall &opCall); -- cgit v1.2.3