From 9b51b138db7ccc8dbc55ca200f1a4aff688f6d89 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Mon, 26 Dec 2011 21:19:29 +0100 Subject: KYRA: Some formatting fixes. --- engines/kyra/debugger.cpp | 52 +++++++++++++++++++++++------------------------ 1 file changed, 26 insertions(+), 26 deletions(-) (limited to 'engines/kyra/debugger.cpp') diff --git a/engines/kyra/debugger.cpp b/engines/kyra/debugger.cpp index 96003d9e99..95c6162c36 100644 --- a/engines/kyra/debugger.cpp +++ b/engines/kyra/debugger.cpp @@ -37,16 +37,16 @@ Debugger::Debugger(KyraEngine_v1 *vm) } void Debugger::initialize() { - DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit)); - DCmd_Register("screen_debug_mode", WRAP_METHOD(Debugger, cmd_setScreenDebug)); - DCmd_Register("load_palette", WRAP_METHOD(Debugger, cmd_loadPalette)); - DCmd_Register("facings", WRAP_METHOD(Debugger, cmd_showFacings)); - DCmd_Register("gamespeed", WRAP_METHOD(Debugger, cmd_gameSpeed)); - DCmd_Register("flags", WRAP_METHOD(Debugger, cmd_listFlags)); - DCmd_Register("toggleflag", WRAP_METHOD(Debugger, cmd_toggleFlag)); - DCmd_Register("queryflag", WRAP_METHOD(Debugger, cmd_queryFlag)); - DCmd_Register("timers", WRAP_METHOD(Debugger, cmd_listTimers)); - DCmd_Register("settimercountdown", WRAP_METHOD(Debugger, cmd_setTimerCountdown)); + DCmd_Register("continue", WRAP_METHOD(Debugger, Cmd_Exit)); + DCmd_Register("screen_debug_mode", WRAP_METHOD(Debugger, cmd_setScreenDebug)); + DCmd_Register("load_palette", WRAP_METHOD(Debugger, cmd_loadPalette)); + DCmd_Register("facings", WRAP_METHOD(Debugger, cmd_showFacings)); + DCmd_Register("gamespeed", WRAP_METHOD(Debugger, cmd_gameSpeed)); + DCmd_Register("flags", WRAP_METHOD(Debugger, cmd_listFlags)); + DCmd_Register("toggleflag", WRAP_METHOD(Debugger, cmd_toggleFlag)); + DCmd_Register("queryflag", WRAP_METHOD(Debugger, cmd_queryFlag)); + DCmd_Register("timers", WRAP_METHOD(Debugger, cmd_listTimers)); + DCmd_Register("settimercountdown", WRAP_METHOD(Debugger, cmd_setTimerCountdown)); } bool Debugger::cmd_setScreenDebug(int argc, const char **argv) { @@ -136,7 +136,7 @@ bool Debugger::cmd_gameSpeed(int argc, const char **argv) { } bool Debugger::cmd_listFlags(int argc, const char **argv) { - for (int i = 0, p = 0; i < (int)sizeof(_vm->_flagsTable)*8; i++, ++p) { + for (int i = 0, p = 0; i < (int)sizeof(_vm->_flagsTable) * 8; i++, ++p) { DebugPrintf("(%-3i): %-2i", i, _vm->queryGameFlag(i)); if (p == 5) { DebugPrintf("\n"); @@ -201,10 +201,10 @@ Debugger_LoK::Debugger_LoK(KyraEngine_LoK *vm) } void Debugger_LoK::initialize() { - DCmd_Register("enter", WRAP_METHOD(Debugger_LoK, cmd_enterRoom)); - DCmd_Register("scenes", WRAP_METHOD(Debugger_LoK, cmd_listScenes)); - DCmd_Register("give", WRAP_METHOD(Debugger_LoK, cmd_giveItem)); - DCmd_Register("birthstones", WRAP_METHOD(Debugger_LoK, cmd_listBirthstones)); + DCmd_Register("enter", WRAP_METHOD(Debugger_LoK, cmd_enterRoom)); + DCmd_Register("scenes", WRAP_METHOD(Debugger_LoK, cmd_listScenes)); + DCmd_Register("give", WRAP_METHOD(Debugger_LoK, cmd_giveItem)); + DCmd_Register("birthstones", WRAP_METHOD(Debugger_LoK, cmd_listBirthstones)); } bool Debugger_LoK::cmd_enterRoom(int argc, const char **argv) { @@ -214,7 +214,7 @@ bool Debugger_LoK::cmd_enterRoom(int argc, const char **argv) { // game will crash if entering a non-existent room if (room >= _vm->_roomTableSize) { - DebugPrintf("room number must be any value between (including) 0 and %d\n", _vm->_roomTableSize-1); + DebugPrintf("room number must be any value between (including) 0 and %d\n", _vm->_roomTableSize - 1); return true; } @@ -289,12 +289,12 @@ Debugger_v2::Debugger_v2(KyraEngine_v2 *vm) : Debugger(vm), _vm(vm) { } void Debugger_v2::initialize() { - DCmd_Register("character_info", WRAP_METHOD(Debugger_v2, cmd_characterInfo)); - DCmd_Register("enter", WRAP_METHOD(Debugger_v2, cmd_enterScene)); - DCmd_Register("scenes", WRAP_METHOD(Debugger_v2, cmd_listScenes)); - DCmd_Register("scene_info", WRAP_METHOD(Debugger_v2, cmd_sceneInfo)); - DCmd_Register("scene_to_facing", WRAP_METHOD(Debugger_v2, cmd_sceneToFacing)); - DCmd_Register("give", WRAP_METHOD(Debugger_v2, cmd_giveItem)); + DCmd_Register("character_info", WRAP_METHOD(Debugger_v2, cmd_characterInfo)); + DCmd_Register("enter", WRAP_METHOD(Debugger_v2, cmd_enterScene)); + DCmd_Register("scenes", WRAP_METHOD(Debugger_v2, cmd_listScenes)); + DCmd_Register("scene_info", WRAP_METHOD(Debugger_v2, cmd_sceneInfo)); + DCmd_Register("scene_to_facing", WRAP_METHOD(Debugger_v2, cmd_sceneToFacing)); + DCmd_Register("give", WRAP_METHOD(Debugger_v2, cmd_giveItem)); } bool Debugger_v2::cmd_enterScene(int argc, const char **argv) { @@ -304,7 +304,7 @@ bool Debugger_v2::cmd_enterScene(int argc, const char **argv) { // game will crash if entering a non-existent scene if (scene >= _vm->_sceneListSize) { - DebugPrintf("scene number must be any value between (including) 0 and %d\n", _vm->_sceneListSize-1); + DebugPrintf("scene number must be any value between (including) 0 and %d\n", _vm->_sceneListSize - 1); return true; } @@ -366,8 +366,8 @@ bool Debugger_v2::cmd_sceneInfo(int argc, const char **argv) { DebugPrintf("This scene has %d special exits.\n", _vm->_specialExitCount); for (int i = 0; i < _vm->_specialExitCount; ++i) { DebugPrintf("SpecialExit%d: facing %d, position (x1/y1/x2/y2): %d/%d/%d/%d\n", i, - _vm->_specialExitTable[20+i], _vm->_specialExitTable[0+i], _vm->_specialExitTable[5+i], - _vm->_specialExitTable[10+i], _vm->_specialExitTable[15+i]); + _vm->_specialExitTable[20 + i], _vm->_specialExitTable[0 + i], _vm->_specialExitTable[5 + i], + _vm->_specialExitTable[10 + i], _vm->_specialExitTable[15 + i]); } } @@ -444,7 +444,7 @@ Debugger_HoF::Debugger_HoF(KyraEngine_HoF *vm) : Debugger_v2(vm), _vm(vm) { } void Debugger_HoF::initialize() { - DCmd_Register("pass_codes", WRAP_METHOD(Debugger_HoF, cmd_passcodes)); + DCmd_Register("pass_codes", WRAP_METHOD(Debugger_HoF, cmd_passcodes)); } bool Debugger_HoF::cmd_passcodes(int argc, const char **argv) { -- cgit v1.2.3