From 5b0b0051c15ff23ed8daf801d4b56cbaadf2f101 Mon Sep 17 00:00:00 2001 From: Florian Kagerer Date: Sun, 21 Jun 2009 16:59:51 +0000 Subject: LOL: - implemented audio menu - menu settings now get saved - remove white spaces svn-id: r41729 --- engines/kyra/gui.cpp | 21 +++++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) (limited to 'engines/kyra/gui.cpp') diff --git a/engines/kyra/gui.cpp b/engines/kyra/gui.cpp index c28ad68df4..85d974f675 100644 --- a/engines/kyra/gui.cpp +++ b/engines/kyra/gui.cpp @@ -142,12 +142,12 @@ void GUI::initMenu(Menu &menu) { else printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 8); } else { - printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0); + printMenuText(getMenuItemTitle(menu.item[i]), textX - 1, textY + 1, defaultColor1(), 0, 0); if (i == menu.highlightedItem) printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].highlightColor, 0, 0); else printMenuText(getMenuItemTitle(menu.item[i]), textX, textY, menu.item[i].textColor, 0, 0); - } + } } } @@ -196,6 +196,17 @@ void GUI::processHighlights(Menu &menu) { int mouseX = p.x; int mouseY = p.y; + if (_vm->_flags.gameID == GI_LOL && menu.highlightedItem != 255) { + // LoL doesnt't have default highlighted items. + // We use a highlightedItem value of 255 for this. + + // With LoL no highlighting should take place unless the + // mouse cursor moves over a button. The highlighting should end + // when the mouse cursor leaves the button. + if (menu.item[menu.highlightedItem].enabled) + redrawText(menu); + } + for (int i = 0; i < menu.numberOfItems; ++i) { if (!menu.item[i].enabled) continue; @@ -209,10 +220,8 @@ void GUI::processHighlights(Menu &menu) { if (mouseX > x1 && mouseX < x2 && mouseY > y1 && mouseY < y2) { - if (menu.highlightedItem != i) { - // LoL doesnt't have default highlighted items. - // We use a highlightedItem value of 255 for this. - if (menu.highlightedItem != 255) { + if (menu.highlightedItem != i || _vm->_flags.gameID == GI_LOL) { + if (_vm->_flags.gameID != GI_LOL) { if (menu.item[menu.highlightedItem].enabled) redrawText(menu); } -- cgit v1.2.3